p0kiehl's Random Research
Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #177 of 800 Civ Mod mods in this game by downloads
📋 About This Mod
Tired of the going for every Tech or Civic in the exact same order every game? This mod is for you! p0kiehl's Random Research mod completely randomizes the entire Tech and Civic (keeping the appropriate eras) every time you start a new game! Effects: Will never lead to impossible or game-breaking situations - this mod is totally safe! All Techs and Civics are randomized within their appropriate eras! Don't worry - you won't be researching Robots in the Classical Era. All players will have the same tree. Every Tech and Civic will have totally different prerequisites every game. Eurekas and Inspirations (Tech and Civic boosts) are unaffected. Please note that there is a minor visual hiccup that sometimes arises that only affects Turn 1. In the World Tracker, Code of Laws will always be the first Civic that you see when you spawn on the map. If Code of Laws is actually unlocked further down, you will be prompted to select a new Civic. So don't worry, this hiccup has absolutely no negative effects! Requires Gathering Storm
📊 Mod Details
- Game
- Civilization 6 Mods
- Author
- pokiehl
- Version
- N/A
- Downloads
- 2,781
- Endorsements
- 0
- Category
- Civ Mod
🔧 How to Install Civ 6 Mods
Download from CivFanatics, extract, and place in the game's mods folder.
📖 Full step-by-step install guide for Civ 6 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Civ 6 commands, item IDs, and more.
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