Durkle's Chickasaw
Preview
🔍 Analysis
- 🏆 #727 of 800 Civ Mod mods in this game by downloads
📋 About This Mod
The mod is available from the Steam Workshop here: https://steamcommunity.com/sharedfiles/filedetails/?id=1525870307 Chickasaw UA: Unconquered and Unconquerable Land units receive +5 Strength when adjacent to a river, increased to +10 in friendly territory. Cities with both an Encampment and an Entertainment Complex receive extra Production towards units and can build one more district than usual. UU: Night Raider Chickasaw unique Classical era unit. Slightly weaker than the Swordsman it replaces but has +5 Combat Strength when besieging a district. Defeating enemies yields Gold, doubled outside of friendly territory. Can pillage for only 1 Movement point. UB: Stickball Field Chickasaw unique building that replaces the Arena. Training a unit in this city yields culture equal to half of the production cost of the unit. Chiksa' LUA: Kohta Falaya Great Prophets and Generals produce a Settler when expended. Settling cities yields Great Prophet Points. Tishomingo LUA: Servant King Units trained in cities with a Governor earn 10% more experience per promotion that Governor has. Fully promoting a military unit grants a Governor Title. Gain access to the Mounted Rifle unique unit. LUU: Mounted Rifle Industrial era light cavalry unit unique to Tishomingo's Chickasaw. Kills boost the loyalty of friendly cities and diminish the loyalty of enemy cities. Heals itself from kills within 4 tiles of friendly territory.
📊 Mod Details
- Game
- Civilization 6 Mods
- Author
- Durkle
- Version
- N/A
- Downloads
- 0
- Endorsements
- 0
- Category
- Civ Mod
🔧 How to Install Civ 6 Mods
Download from CivFanatics, extract, and place in the game's mods folder.
📖 Full step-by-step install guide for Civ 6 →
Visit the official mod page for specific installation instructions for this mod.
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