RenoDX - HDR Mod - Color Grade - Effects
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #31 of 49 Visuals mods in this game by downloads
📋 About This Mod
HDR Mod and rewrite of DirectX 9 shaders for HDR, color grading, and effects.
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[]RenoDX rewrites the game's DX9 shaders to add HDR and user controls for the game. It uses the Reshade Add-on API to hook
into the game, NOT RESHADE EFFECTS.[/
][]You can find more RenoDX mods Here.
Notes
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[]The mod works with The Pre-Sequel.[/]
[]Use In-game, Engine.ini, or Driver to limit FPS.[/]
Installation
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[]Install Reshade with addon support. DirectX 9 API, No Reshade effects are required. [/]
[]Copy renodx-borderlands2.addon32 into your installation folder (next to Borderlands2.exe and the same folder you installed reshade to)[/]
[]In the same folder find Reshade.ini open it, add Disable=1 under .[/]
[]Run game[/]
[]Press <HOME> on your keyboard to access Reshade UI.[/]
[]Set in-game Brightness to 7(default).[/]
Features
Tone Mapper:
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[]RenoDX Tone Mapper - A custom tonemapper configured to replicate the original look, but with HDR support and hue preservation.[/]
Color Grading:
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[]Exposure Slider[/]
[]Highlights Slider[/]
[]Shadows Slider[/]
[]Contrast Slider[/]
[]Saturation Slider[/]
[]Blowout Slider - Modern tonemappers blow out highlights whereas vanilla is more conservative.[/]
Effects:
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[]Bloom Slider[/]
[]Vignette Slider[/]
[]Film Grain Slider - A custom film grain that more closely resembles perceived film grain, and supports HDR.[/]
[]Cell Shading Toggle[/]
FAQ
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[]The game appears dull. Is this even HDR? - By default, RenoDX is configured to match Vanilla SDR. From there you can
tweak to your liking. [/
][]How is this any better than (insert other HDR process)? - The engine has been rewritten and resources upgraded from 8-bit SDR to
16-bit HDR. The source to create the image is not the SDR image, but the raw image before the game converts it to SDR. This allows information that was completely blown out by the game's original SDR tonemapper to show through. This is not a post-process of an SDR image, but a reprocessing of the native one.[/]
[]I don't have HDR. Can I use this? - Yes, switch to Advanced and set SDR EOTF Emulation to Off (unless your monitor is in SRGB mode), And set HDR Output Encoding to scRGB. Peak nits and Game nits should be set to 80 which is Window's default for SDR. [/]
Discord
RenoDX Discord.
HDR Den Discord.
Credits
Shortfuse for RenoDX framework.
Lilium for HDR Analysis shader.
Ritsu for RenoDX guide video.
About RenoDX
RenoDX, short for "Renovation Engine for DirectX Games", is a toolset to mod
games. Currently it can replace shaders, inject buffers, add overlays,
and write user settings to disks. Because RenoDX uses Reshade's add-on
system, compatibility is expected to be pretty wide. Using Reshade
simplies all the hook necessary to tap into DirectX without worrying
about patching version-specific exe files. The source code is available
on GitHub.
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[]The game appears dull. Is this even HDR? - By default, RenoDX is configured to match Vanilla SDR. From there you can
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[]Bloom Slider[/]
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[]Exposure Slider[/]
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[]RenoDX Tone Mapper - A custom tonemapper configured to replicate the original look, but with HDR support and hue preservation.[/]
-
[]Install Reshade with addon support. DirectX 9 API, No Reshade effects are required. [/]
-
[]The mod works with The Pre-Sequel.[/]
📊 Mod Details
- Game
- Borderlands2 Mods
- Author
- Steve161803
- Version
- 2026-7-31
- Downloads
- 551
- Endorsements
- 8
- Category
- Visuals
- Created
- 2/18/2026
- Updated
- 7/30/2026
🔧 How to Install Borderlands 2 Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Borderlands 2 →
Visit the official mod page for specific installation instructions for this mod.
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