OP Balloon Chipper

⭐ ⭐ (118 endorsements) 📥 5,164 downloads 📌 v1.0.1 📅 10/25/2021
⚪ Last updated 2021

By Elite Modding · Cheats

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 11/3/2021 📅 Created: 10/25/2021

🔍 Analysis

  • 👍 2.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #54 of 92 Cheats mods in this game by downloads

📋 About This Mod

Destroys Everything! Including BAD Blimps! It also has infinite range! And Many More Features! (Source Code Below!)

Donation Link : https://www.paypal.me/brendancitr

Please Donate To Help Support Us!

Source Code ~ Elite Modding • True North Coding - Code From Timotheeee

using System;

using System. Collections. Generic;

using System. IO;

using System. Linq;

using Assets. Main. Scenes;

using Assets. Scripts. Models;

using Assets. Scripts. Models. GenericBehaviors;

using Assets. Scripts. Models. Powers;

using Assets. Scripts. Models. Profile;

using Assets. Scripts. Models. Towers;

using Assets. Scripts. Models. Towers. Behaviors;

using Assets. Scripts. Models. Towers. Behaviors. Abilities;

using Assets. Scripts. Models. Towers. Behaviors. Abilities. Behaviors;

using Assets. Scripts. Models. Towers. Behaviors. Attack;

using Assets. Scripts. Models. Towers. Behaviors. Attack. Behaviors;

using Assets. Scripts. Models. Towers. Behaviors. Emissions;

using Assets. Scripts. Models. Towers. Filters;

using Assets. Scripts. Models. Towers. Projectiles. Behaviors;

using Assets. Scripts. Models. Towers. Upgrades;

using Assets. Scripts. Models. TowerSets;

using Assets. Scripts. Unity;

using Assets. Scripts. Unity. Display;

using Assets. Scripts. Unity. UI_New. InGame;

using Assets. Scripts. Unity. UI_New. InGame. StoreMenu;

using Assets. Scripts. Unity. UI_New. Upgrade;

using Assets. Scripts. Utils;

using Harmony;

using Il2CppSystem. Collections. Generic;

using MelonLoader;

using UnhollowerBaseLib;

using UnityEngine;

using BTD_Mod_Helper. Extensions;

using Assets. Scripts. Models. Towers. Weapons. Behaviors;

using Assets. Scripts. Models. Towers. Weapons;

using System. Net;

using Assets. Scripts. Unity. UI_New. Popups;

using BTD_Mod_Helper. Api. Towers;

using BTD_Mod_Helper;

using UnhollowerRuntimeLib;

namespace bloonchipper {

class Bloon_Chipper: BloonsMod {

//https://github.com/gurrenm3/BloonsTD6-Mod-Helper/releases

public override void OnApplicationStart() {

base. OnApplicationStart();

Console. WriteLine("bloonchipper mod loaded");

public class BloonChipper: ModTower {

public override string BaseTower => "PatFusty 20";

public override string Name => "Bloonchipper";

public override int Cost => 0;

public override string TowerSet => "Military";

public override int TopPathUpgrades => 0;

public override int MiddlePathUpgrades => 5;

public override int BottomPathUpgrades => 0;

public override string DisplayName => "Bloonchipper";

public override string Description => "Rapidly sucks up and shreds bloons, spitting what's left out the back.";

public override string Get2DTexture(int[] tiers) {

return "BloonchipperDisplay";

public override bool Use2DModel => true;

public override void ModifyBaseTowerModel(TowerModel towerModel) {

towerModel. RemoveBehavior < HeroModel > ();

towerModel. RemoveBehavior < CreateSoundOnBloonEnterTrackModel > ();

towerModel. RemoveBehavior < CreateSoundOnBloonLeakModel > ();

towerModel. RemoveBehavior < CreateSoundOnSelectedModel > ();

towerModel. AddBehavior(Game.instance.model. GetTowerFromId("DartMonkey"). GetBehavior < CreateSoundOnUpgradeModel > (). Duplicate());

towerModel. RemoveBehavior < CreateEffectOnUpgradeModel > ();

towerModel. AddBehavior(Game.instance.model. GetTowerFromId("DartMonkey"). GetBehavior < CreateEffectOnUpgradeModel > (). Duplicate());

var squeeze = towerModel. GetAbility(1). GetBehavior < ActivateAttackModel > ().attacks. Duplicate < AttackModel > ();

squeeze.weapons. Rate = 5;

squeeze.weapons. GetBehavior < SwitchAnimStateForBloonTypeModel > ().nonMoabsAnimId = 4;

squeeze.weapons. GetBehavior < SwitchAnimStateForBloonTypeModel > ().moabAnimId = 4;

squeeze.weapons. GetBehavior < SwitchAnimStateForBloonTypeModel > ().bfbAnimId = 4;

squeeze.weapons. GetBehavior < SwitchAnimStateForBloonTypeModel > ().zomgAnimId = 4;

squeeze.weapons. GetBehavior < SwitchAnimStateForBloonTypeModel > ().ddtAnimId = 4;

squeeze.weapons.projectile.filters = new Il2CppReferenceArray < FilterModel > (new FilterModel[] {

new FilterOutTagModel("FilterOutTagModel_ProjectileSqueeze", "Moabs", new Il2CppStringArray(0)),

new FilterInvisibleModel("FilterInvisibleModel_", true, false)

squeeze.weapons.projec

📊 Mod Details

Game
Bloonstd6 Mods
Author
Elite Modding
Version
1.0.1
Downloads
5,164
Endorsements
118
Category
Cheats
Created
10/25/2021
Updated
11/3/2021
Tags
Saved games

🔧 How to Install Bloons TD6 Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Bloons TD6 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Bloons TD6 commands, item IDs, and more.

Keep browsing — more Bloons TD6 mods await

📋 All Bloons TD6 Mods 🏆 Top 25 📂 More Cheats 👤 More by Elite Modding 🔎 Similar Mods 🌐 Best Cheats (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods