Energy Rifle

⭐ — (18 endorsements) 📥 979 downloads 📌 vU12 📅 7/26/2024
⚪ Last updated 2024

By chopsterchicken · Weapons

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/26/2024 📅 Created: 7/26/2024

🔍 Analysis

  • 👍 1.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #1032 of 1454 Weapons mods in this game by downloads

📋 About This Mod

This mod includes a energy rifle with a functional scope which has various ammos which have different 'charges'. This means the gun can shoot out different things depending on the ammo which is currently in. The ammo can increase charge by

Energy Rifle

The energy rifle is a sniper rifle with many handles for people of all sizes and a functional scope, this gun has many different output and uses depending on the ammo and the charges used, this varies from a flame thrower to a energy bomb. All abilities from the gun are used by pressing/holding the trigger. The gun has physics based recoil when shot so in slowmo it can be hard to handle, the amount of recoil increases every level.

Ammo

The first charge of the energy capsules is 0% and is the default. when the capsule is reset at 100% it will return to this stage, this will have no effect on the gun. However you will be able to charge it to 25% by pressing trigger.

The next charge is 25%, this does supple energy to the rifle but not a suitable amount to be concentrated, the gun uses the unconcentrated energy to make it a flame thrower. The flame thrower is not made from flames but energy so it will imbue weapons with electricity. The flamethrower deals 10 damage per second to the enemies and causes them to fall over and shake for dear life. It has a short range best for close combat. You can press trigger on the capsule to upgrade it to 50%. If you want to go back to 0% you must press the alternate use button which will decrease the capsule back to 0%

50% charge is the perfect amount for the rifle and causes energy beams that pierce through anything with no trouble and deal 25 damage if not pierced. This is basically a star wars blaster. When piercing an enemy it will deal massive amounts of damage most likely killing them, grazing the enemy will deal 25 damage. You can spam the trigger to have a rapid fire. It has a unlimited range and the beams are destroyed upon impact. You can upgrade to 75% by pressing trigger. If you want to go back to 25% you must press the alternate use button which will decrease the capsule back to 25%

This is when the capsules become a little too charged, lightning beams will be emitted from the ammo when out of the gun. When shooting it will release massive amounts of energy in a single beam that will destroy enemies causing all there limbs to be severed, it has a medium-long range and can shoot through multiple enemies. After shooting it has a cooldown stage where smoke is emitted from the nozzle and it cannot be shot again. After it cool down you can shoot again. You can press trigger on the capsule to upgrade it to 100%. If you want to go back to 50% you must press the alternate use button which will decrease the capsule back to 50%

The energy levels are extremely high causing the colour of the energy to turn yellow, lightning is released constantly from the ammo. When shooting, there is a preparation stage where the gun has a countdown for w

📊 Mod Details

Game
Bladeandsorcerynomad Mods
Author
chopsterchicken
Version
U12
Downloads
979
Endorsements
18
Category
Weapons
Created
7/26/2024
Updated
7/26/2024

🔧 How to Install Blade & Sorcery: Nomad Mods

Download from Nexus Mods.

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Visit the official mod page for specific installation instructions for this mod.

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