No Falling Over (Nomad)
🟡 Updated this yearPreview

🔍 Analysis
- 👍 0.8% endorsement rate
- 🏆 #50 of 185 Gameplay mods in this game by downloads
📋 About This Mod
Is it just me, or do the NPCs feel like they’re made of wet cardboard? I got tired of enemies falling over or hitting the "ragdoll" state every time I gave them a light tap on the head or a solid punch. It ruins the flow of a good sword
I got tired of enemies turning into ragdolls and flopping onto the floor every time I tapped them on the head or landed a solid punch. It completely kills the flow of a fight when you have to stand there for 5 seconds waiting for an NPC to finish their "get up" animation just so you can hit them again.
This mod is a simple JSON tweak but a tedious one that fixes the "floppy" physics in 1. 0 and 1. 3.
What I changed:I went through the Brain files for Easy, Medium, and Hard enemies (including the Heavy variants) and swapped the "Destabilize" command for "StaggerFull."
Basically, instead of the AI telling the character to collapse when they take a heavy hit, they’ll now just do a heavy stumble or flinch while staying on their feet. You can actually land combos now without the enemy falling out of reach constantly. They only stay down once they're actually dead which more suits my style of playing.
📊 Mod Details
- Game
- Blade Sorcery Nomad Mods
- Author
- Aberadus
- Version
- 1.0
- Downloads
- 10,321
- Endorsements
- 78
- Category
- Gameplay
- Created
- 3/22/2026
- Updated
- 3/26/2026
🔧 How to Install Bladeandsorcerynomad Mods
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