(U12) Fisher's Elemental Firearms and NPC Gun Waves

⭐ ⭐⭐⭐ (10,008 endorsements) 📥 578,793 downloads 📌 v4.0.0 📅 6/12/2020
⚪ Last updated 2023

By SwordFisherL42 · Weapons

⬇ Download Mod Source: Nexus Mods 📅 Updated: 8/28/2023 📅 Created: 6/12/2020
⚠️ Potentially Incompatible — Recent Game Update

This mod may not work until the author updates it. Check for an update, or see the rollback guide.

🔍 Analysis

  • 👍 1.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #4 of 371 Weapons mods in this game by downloads

📋 About This Mod

Fisher's Elemental Guns (U12)

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You can imbue the weapon with a spell, and the bullets fired will have that same spell charge applied.

The Firearms can currently be found under "Firearms".

===================================================================================

Modder's Guide: How to create weapons with this framework
===================================================================================

Note: This mod is currently a work-in-progress, so I will continue to fix bugs / add more models. 

If you find my mods fun/cool, please consider supporting me on Patreon

www.patreon.com/Fisher42

This will help me in continuing to make free, fun mods for everyone.

I use all donations for buying 3D models and assets for future mods and conversions :)

Elemental Guns Update 4. 0. 0 -  "U12" Update

- Updated for game Version U12

Elemental Guns Update 3. 2. 0 -  "Execution" Update

- Fixes "Bullet Bounce" issues

- Added dynamic system for close-up shots vs long-range shots

- HitScan distance can be configured or disabled entirely

=======================

HitScan/RayCast System

=======================

To configure or toggle the HitScan system for close-range shots, edit the following values in 'Levels/Level_Master.json':

"useHitscan": true,

"hitscanMaxDistance": 1. 0

'useHitscan' can be either true or false, and 'hitscanMaxDistance' is how close (in meters) you must be for the system to activate.

You can also control the HitScan system for individual items by adding these fields to the 'SimpleBallistics. ItemModuleMagicFirearm' module of those firearms.

Elemental Guns Update 3. 0. 0

- Support for U11

- Damager fixes

- Added Harmony for Bullet Penetration patches

- Temporarily removed NPC Waves (not ready for release, see optional files on mod page)

Elemental Guns Update 2. 1. 1

- Fixed a fatal bug for people who didn't also have Modular Firearms Framework installed

You can update to v2. 1. 1 for the fix, or you can (optional) apply the Hotfix to your existing v2. 1. 0 installation.

Elemental Guns Update 2. 1. 0

- Updated Dungeon support

- Fixed Weapon Rack positions

- Misc. balancing

- Misc. optimizations

- cleaned log outputs, adding a `verbose_logging` field (bool) to the module

Elemental Guns Update 2. 0. 0

!!! U10 Update !!!

Changelog:

- Updated mod framework for Game Version U10

- Updated AI-Firearm interaction code

- Updated JSON files to U10 format

- Updated modder prefabs and How-To guide for U10:

https://docs.google.com/document/d/1Q-JZaZaNhbhZ3duXws9UJB8yGYrqe7RyC_ypbH3RszE

Known Issues

- No custom hand poses enabled

- AI will always aim at the player's 'ParryTarget'

- Faction firefights are not fully supported yet

Elemental Guns Update 1. 9. 0

Changelog:

  • []Updated mod for Game Version U9. 3

    Elemental Guns Update 1. 8. 0

    !!! Collision and Imbuement bugs are fixed with this version. Update to fix your dependent gun mods !!!

    Changelog:

    • []Fixed collision breaking bugs

      []Fixed imbuement breaking bugs

      []Continued improvement of flintlock system

      []Added additional error-checking for helper functions

      Elemental Guns Update 1. 7. 1

      Minor stability fixes and feature enhancement.

      []Fixed Vortex mod-manager installs (manifest issue)

      []Added NPC Firearm Wave II: "Dual Wieling Magnums"

      []Updated "Drakefire" as an example/template Flintlock firearm

      [*]Added JSON swtiches to allow modders to make F

🤖 AI-enhanced — based on mod data

Fisher's Elemental Firearms and NPC Gun Waves is a weapons mod for Icarus that lets players imbue firearms with spells, applying spell charges to fired bullets. It includes a configurable HitScan system for close-range shots and has been updated for game version U12. The mod is a work-in-progress with ongoing fixes and additions.

✨ Key Features

Imbue weapons with spells so bullets carry the spell charge.
Firearms are found under the 'Firearms' category.
Configurable HitScan/RayCast system for close-range shots, adjustable in Level_Master.json.
Per-item HitScan configuration via the 'SimpleBallistics.ItemModuleMagicFirearm' module.
Dynamic system for close-up vs long-range shots.
Updated for game version U12.

📊 Pros & Cons

✅ Pros

  • High popularity with 10,008 endorsements and 578,793 downloads.
  • Active development with recent updates for U12 and U11.
  • Offers unique spell-imbuement mechanic for firearms.

⚠️ Cons

  • Work-in-progress, may contain bugs and missing models.
  • Requires manual JSON editing to configure HitScan settings.
  • Dependency on game version U12, limiting compatibility with other versions.
🎯 Is This For You?
This mod is for Icarus players who enjoy magical firearms and want to customize their combat experience with spell-infused bullets. It's also for modders interested in the weapon framework. Players who prefer stable, finished mods or are not on U12 may want to skip until updates are complete.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Check the 'Firearms' category in-game to find the new weapons.
  • If you want to adjust close-range hit detection, edit 'Levels/Level_Master.json' and set 'useHitscan' to true or false.
  • For per-weapon tweaks, add 'useHitscan' and 'hitscanMaxDistance' fields to the firearm's module.

📊 Mod Details

Game
Blade And Sorcery Mods
Author
SwordFisherL42
Version
4.0.0
Downloads
578,793
Endorsements
10,008
Category
Weapons
Created
6/12/2020
Updated
8/28/2023

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Blade & Sorcery Mods

Use Vortex or manual. Drop mods into /Mods/ folder.

📖 Full step-by-step install guide for Blade & Sorcery →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Blade & Sorcery commands, item IDs, and more.

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