Savage Marauders - Salvage distribution rework

⭐ — (48 endorsements) 📥 667 downloads 📌 v1.0.4 📅 3/8/2021
⚪ Last updated 2021

By Hansdome Hands Crab · Balance

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/15/2021 📅 Created: 3/8/2021

🔍 Analysis

  • 👍 7.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #22 of 54 Balance mods in this game by downloads

📋 About This Mod

Disclaimer:

Hello, I would like to present you with a Savage Marauders mod. Sadly it has nothing to do with the actual Marauder mech.

It's rather related to the activity of a player. Marauding, looting, scavenging, pillaging, raiding.

The main purpose of the mod is to add additional means to acquire rare weapons without creating a nuisance.

To run the mod, you must use ModTek. I am not entirely sure it will work mods related to salvage management. Mods adding additional weapons might not have their loot added to drop tables.

Mod was tested on a fresh installation of Battletech. If there are any issues with the mod, please let me know.

All feedback is welcome.

Description:

The primary goal of Savage Marauders is to change the loot reward pool by modifying weapon types and their rarity according to mission difficulty.

This is achieved via various means.

- Mutations. Items are grouped. When item checks for a possible upgrade, there is a chance for it to become a different item. Item rarity is taken into account when the event triggers.

- Forcing items from reward pool to become upgrades, with descending rarity, based on difficulty. The game will try to reward you for your effort.

- Random upgrades. Each item, which wasn't chosen for a forced upgrade, will have a chance to become rare. It can range in rarity from 1 to 5.

NOTE: Entire algorithm is dependent on the amount of loot you bring from missions. It does not generate loot.

Meaning that if you bring three mech parts and a bunch of ammo, you will not benefit in any way.

Showers of uber weapons will not occur on every mission. Jackpots may happen, but so can downfalls.

NOTE: Support for heatsinks and mech upgrades has been added.
NOTE: As of 1. 0. 4 version, BUILT-IN mod salvaging is added as an optional feature. It is enabled via mod.json file, "SalvageBuiltInMods" option. Just set it to "true" and from time to time you will be able to salvage BUILT-IN mods from mechs, that have those. E.g. "Vectored Thrust Kit" from Pheonix Hawk.

- Create an incentive to try and bring as much salvage as possible from a mission.

- Create a meaningful choice between desired mech part and a fancy weapon.

- Facilitate drive to enjoy some pawnage in lower level missions, without it feeling like a waste of time.

- Incentivize experimentation with items and mech builds, whilst progressing through campaign or career.

- Reduce dependency on pirates and black-market exploitation, by bouncing between two planets indefinitely to gather equipment. It is still possible and a valid way to get the gear for wishing to do so.

🤖 AI-enhanced — based on mod data

Savage Marauders reworks the salvage loot pool in Battletech by adjusting weapon types, heatsinks, mech upgrades, and their rarity based on mission difficulty. With 48 endorsements and last updated in April 2021, this balance mod aims to make rewards scale more meaningfully with challenge. For players seeking a more rewarding endgame.

✨ Key Features

Modifies weapon types, heatsinks, mech upgrades, and their rarity in the salvage reward pool.
Scales loot rewards according to mission difficulty.
Focused on balance and progression, not new content.

📊 Pros & Cons

✅ Pros

  • Tightly focused on a core balance issue: making salvage rewards feel fairer at higher difficulties.
  • Small but active community (48 endorsements) suggests it works for those who want it.
  • Simple concept—no bloat, just loot pool adjustments.

⚠️ Cons

  • Last updated in April 2021—may be incompatible with current Battletech patches or DLC.
  • Only 48 endorsements means it's a niche mod that hasn't been widely tested.
🎯 Is This For You?
For Battletech veterans who feel late-game salvage is too generous or too stingy and want rewards to scale with mission difficulty. Skip if you're looking for new mechs or weapons—this is purely a balance tweak.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Check your Battletech version and any DLC you own—mods from 2021 may need patching for current builds.
  • Back up your save files before installing any balance mod, as changes to loot tables can affect ongoing campaigns.
  • If you use other mods that alter salvage, load order matters—place this mod after them to ensure its changes take effect.

📊 Mod Details

Game
Battletech Mods
Author
Hansdome Hands Crab
Version
1.0.4
Downloads
667
Endorsements
48
Category
Balance
Created
3/8/2021
Updated
4/15/2021

🔧 How to Install Battletech Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Battletech →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Battletech commands, item IDs, and more.

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