Rise of the Scavengers

⭐ — (67 endorsements) 📥 1,182 downloads 📌 v1.0 📅 5/28/2021
⚪ Last updated 2021

By Sigil · Flashpoint

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/28/2021 📅 Created: 5/28/2021

🔍 Analysis

  • 👍 5.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #10 of 18 Flashpoint mods in this game by downloads

📋 About This Mod

The Rise of the Scavengers mod contains nine (9) new Flashpoints, eighteen (18) new “Scavenger” ‘Mech variants, a number of unique custom

‘Mechs, many of which can be acquired by the player, along with a number

of gameplay and economy changes, as well as a few surprises. It is set

in 2910, as the Aurigan Coalition is forming, and it intended to be

significantly more difficult than the original game.

Rise of the Scavengers supports Career mode only. It uses the HBS

built-in mod loader, NOT ModTek. BattleTech 1. 9. 1 has been tested for

compatibility with macOS 10 Catalina and macOS 11 Big Sur as well as

Windows 10. BattleTech is NOT supported on Apple Silicon. It has not

been tested for use with mods other than ones included.

Immediately after the first day of a new Career, the date is set to

2910 and the initial four MechWarriors are added to the Barracks. They

are the same four starting MechWarriors from the original campaign:

Behemoth, Dekker, Glitch and Medusa.

The map reflecs the 2910 borders of the Inner Sphere, including the

newly formed Aurigan Coalition. The Capellan borders are in retreat at

this time as House Liao is slowly forced out of the area, withdrawing

Light and medium Turrets act sooner. Sensor and Spotting distance has

been increased. Destroying the right or left torso section of a Mech no

longer causes a pilot injury and the OpFor now has the same chance as

the player to score a critical hit. Pilots now have a chance to retain

their evasion pip when fired upon based upon their Pilot skill. The AI

behavior has been altered, notably allowing the OpFor to reserve and

favor rear shots.

The skill level of the OpFor pilots has been increased across the board.

Procedurally generated contracts no longer spawn units with degraded

armor. Variants of each base BattleMech model now carry upgraded

The impact of events has been slightly increased. Approximately ten

(10) new Events have been added. However, most of them will not trigger

until a Flashpoint, contract, or dependent Event has been completed.

Rise of the Scavengers makes acquiring new BattleMechs more difficult by

altering the chances of getting ‘Mech parts as salvage as well as

decreasing the number and type of parts available in stores. However,

the selling value of ‘Mech parts and components has been increased. Mech

repair costs have also been increased. In addition, there are

significantly fewer MechWarriors available for hire, although those

available ten to be more skilled than in the past.

Scavenger Contracts

Rise of the Scavengers includes five (5) randomly generated “Scavenger”

🤖 AI-enhanced — based on mod data

Rise of the Scavengers adds nine new Flashpoints, eighteen Scavenger 'Mech variants, and unique custom 'Mechs to Battletech. It also includes gameplay and economy tweaks. With 67 endorsements and last updated in 2021, it's a niche but content-rich expansion for players seeking more missions and mech variety.

✨ Key Features

Adds nine new Flashpoints to the game.
Introduces eighteen new Scavenger 'Mech variants.
Includes a number of unique custom 'Mechs, many of which can be acquired by the player.
Implements gameplay and economy changes.

📊 Pros & Cons

✅ Pros

  • Solid content pack: 9 Flashpoints and 18 mech variants give you plenty of new stuff to do and pilot.
  • Custom mechs are a nice touch—collecting them adds a new layer to the game.
  • Economy tweaks might make the campaign feel fresh if you're tired of the vanilla grind.

⚠️ Cons

  • Only 67 endorsements—this is a niche mod, so don't expect a huge community behind it.
  • Last updated in 2021—might have compatibility issues with the latest game patches.
🎯 Is This For You?
For Battletech veterans who've exhausted the vanilla Flashpoints and want more missions and unique mechs to hunt. Also for players who enjoy economy overhauls that change the pacing. Skip if you're new to modding or prefer minimal changes—this adds a lot of content and tweaks.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Check the mod's forum page for any patch notes or compatibility discussions before installing.
  • Make sure to back up your save files before adding mods, as Flashpoint mods can alter campaign progression.
  • If you use a mod manager, let it handle the installation to avoid file conflicts.

📊 Mod Details

Game
Battletech Mods
Author
Sigil
Version
1.0
Downloads
1,182
Endorsements
67
Category
Flashpoint
Created
5/28/2021
Updated
5/28/2021

🔧 How to Install Battletech Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Battletech →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Battletech commands, item IDs, and more.

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