Random Campaign Start
⚪ Last updated 2019This mod may not work until the author updates it. Check for an update, or see the rollback guide.
Preview

🔍 Analysis
- 👍 4.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #2 of 15 Campaign mods in this game by downloads
📋 About This Mod
Every campaign should feel different! This mod randomizes the starting Mechwarriors and 'Mechs, with settings to get exactly what you're looking for.
RemoveAncestralMech: Removes the default starting 'Mech as well (default false)
NumberRandomRonin:Number of random Ronin/Kickstarter Mechwarriors to give you (default 4)
NumberProceduralPilots: Number of random pilots to give you (default 0)
StartingRonin: A list of the Ronin/Kickstarter Mechwarriors PilotDef IDs that you'd like to be guaranteed to get (default empty list)
NumberLightMechs: Number of randomized light 'Mechs (default 3)
NumberMediumMechs: Number of randomized medium 'Mechs (default 1)
NumberHeavyMechs: Number of randomized heavy 'Mechs (default 0)
NumberAssaultMechs: Number of randomized assault 'Mechs to start with (default 0)
LightMechsPossible/MediumMechsPossible/HeavyMechsPossible/AssaultMechsPossible
Which 'Mechs should be possible to get in each category. Duplicates will not be given unless not enough 'Mechs in the list. If you would like duplicates to be possible, add the 'Mechs to the list again. (default all vanilla 'Mechs are in their weight class' list)
Requirements
Requires ModTek. Installation instructions for ModTek.
Random Campaign Start randomizes the starting 'Mechs and Mechwarriors in BattleTech, giving players a fresh experience each time they begin a new campaign. With 409 endorsements and over 8,500 downloads, it's a popular quality-of-life mod for veterans seeking replayability. Last updated in 2019, it remains a simple, effective way to diversify early-game loadouts.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 409 endorsements and 8,512 downloads—clearly a mod people trust.
- Simple concept that adds real replay value if you're tired of the same opening lineup.
- Lightweight and focused—does one thing and does it well.
⚠️ Cons
- Last updated in 2019—might not work with the latest game patches, so check compatibility.
- Only affects the start; the rest of the campaign plays out normally.
For BattleTech veterans who've played through the campaign multiple times and want a fresh challenge from the get-go. If you're a new player, you might want to stick with the intended starting lineup first. Skip if you're looking for deeper gameplay changes—this is purely a starting condition tweak.
💡 Beginner Tips
- Since the mod is from 2019, verify it works with your current game version before installing.
- If you use mod managers like ModTek, place the mod in the appropriate folder and enable it there.
- Back up your save files before starting a new campaign with the mod, just in case.
📊 Mod Details
- Game
- Battletech Mods
- Author
- mpstark
- Version
- v1.8.0
- Downloads
- 8,512
- Endorsements
- 409
- Category
- Campaign
- Created
- 6/7/2018
- Updated
- 12/31/2019
🔧 How to Install Battletech Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Battletech →
Visit the official mod page for specific installation instructions for this mod.
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