LOOK - Enhanced Weapon Normalisation
⚪ Last updated 2018Preview

🔍 Analysis
- 🏆 #16 of 16 Weapons mods in this game by downloads
📋 About This Mod
This mod normalises rare weapons to remove outliers. LosTec has been rebalanced to fall at approximately the new ++ to +++ weapon range of the base weapon.
Most base weapons are exactly as in vanilla except for a couple of exceptions and the LosTec weapons, this means that for stock loadouts balancing is almost exactly the same as vanilla, mostly only the enhanced weapons have changed. The purpose of this mod is less about balancing weapon classes against each other and more about slowing and normalising the increases in performance for enhanced weapons.
There are two exceptions to this:
PPC weapons have had heat specifically lowered by 5 to bring them into line with other weapon classes.
Machine guns have had damage lowered by 1 and shot count increased by 1 (because my crazy weapon balance script keeps freaking out that they are too good!)
I have a rating script I run over the weapons folder and although it's pretty abitrary it is worth noting that with just the normalisation you get the following maximum versus minimum changes:
Vanilla: The very bugged SRM6 + + Holly is about 3 times as effective as the ER M Laser SCI, even the not bugged SRM6 + + + Valiant is still 2. 5 times as effective.
Normalised: The unmodified Gauss Rifle SCI is about 1. 5 times as effective as the lightly buffed PPC Magna or unmodified Flamer Skylight.
Several weapons that had actual bugged values have been corrected (these were not visible in the UI but had an effect in game).
Accuracy modifiers are unchanged.
Critical modifiers are unchanged.
Damage modifiers are changed to approximately +10% per step.
Stability modifiers are changed to approximately +20 - 30% per step.
Some weapons like LRMs are limited to one step for each of damage or stability because the low initial values meant anything above +1 was unbalanced.
LosTec have been rebalanced to be just below the +++ variant of base, with the exception of the ER PPC as there is no PPC +++ it has been given hypothetical values in line with other weapons.
Pulse Lasers have been significantly reworked to use multiple shots along with being rebalanced.
This mod normalizes enhanced weapons to remove outliers and adjusts LosTec to fall between the new ++ and +++ range of the base weapon. It also fixes several bugged weapons and lightly rebalances a couple of others. A niche balance mod for players seeking more consistent weapon performance.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Fixes bugged weapons that might be broken or unbalanced
- Aims to smooth out outlier stats for a more consistent experience
- Light touch on rebalancing means it won't drastically change your favorite weapons
⚠️ Cons
- Tiny mod with only 7 endorsements and 113 downloads — you're in a small niche
- Last updated in 2018 — may be outdated for current game versions
- No detailed patch notes or compatibility info provided by the author
For players who are bothered by inconsistent weapon stats and want a more balanced arsenal. If you're a completionist who wants to fix known weapon bugs, this is for you. Skip if you prefer vanilla balance or want major overhauls.
💡 Beginner Tips
- Since this mod tweaks weapon stats, test it with your favorite enhanced weapons to see the changes.
- Check if the mod requires a specific game version or DLC, as it's from 2018.
- If you use other weapon mods, load this one after them to ensure its changes apply.
📊 Mod Details
- Game
- Battletech Mods
- Author
- Sam Look
- Version
- 0.2
- Downloads
- 113
- Endorsements
- 7
- Category
- Weapons
- Created
- 7/2/2018
- Updated
- 7/30/2018
🔧 How to Install Battletech Mods
Download from Nexus Mods.
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