DangerBoats
⚪ Last updated 2018Preview

🔍 Analysis
- 🏆 #52 of 53 Equipment mods in this game by downloads
📋 About This Mod
DangerBoats
This mod works with the 1. 1beta released on 6/18. However, the changes to LLs and MLs will need investigating to determine whether a mix is optimal.There is general agreement that with the current release, not all weapons are balanced. This mod does not attempt to determine the perfect balance of damage, weight, heat for each weapon. Instead, it accepts that autocannons, large lasers, and PPCs suck -- and minimaxes some new 'Mech variants.
There are three DB roles: SRM, ML, and LRM. In addition to their weapon of choice, a careful balance is chosen between jumpjets, heatsinks, and enough armor to make them nigh-invulnerable.
Installation
Install BTML and ModTek if you do not have these yet. Extract the "DangerBoats" folder from the rar to "BATTLETECH\Mods\".
General Details
The following json files are changed:
-
[]mech/ new mech variants
[]chassis/ there's a technical reason why this directory exists
- simGameConstants/simGameConstants.json start with a DangerBoat lance
New 'Mech Variants
Panther PNT-DB delivers 4 MLs where you need it when you need it
Hunchback HBK-DB delivers 7 MLs where you need it when you need it
Thunderbolt TDR-5DB delivers 7 MLs where you need it when you need it
Grasshopper GHR-DB delivers 7 MLs where you need it when you need it
Blackknight BL-6-DB delivers 8 MLs where you need it when you need it
Shadowhawk SHD-DB in your face with 12 SRMs where you need it when you need it
Jagermech JM6-DBS in your face with 18 SRMs where you need it when you need it
Centurion CN9-DB rains down 30 LRMs where you need it when you need it
Jagermech JM6-DB rains down 40 LRMs where you need it when you need it
Orion ON1-DB rains down 45 LRMs where you need it when you need it
Game Play Notes
A DangerBoat lance consists of one LRM boat, one SRM boat, and two ML boats. Your typical offensive turn should be:
1. LRM boat destabilizes a target enemy mech
2. SRM boat pushes it over
3. ML boats blow off the legs or center torso (depending on strategic vs salvage situation)
For defence, never walk when you can jump. When facing many mechs, have one LM Boat tank by jumping the maximum and then bracing instead of firing.
The "called shot" skills at Tactics 6 and Tactics 9 will be a big help, as will Bulwark on your tank. Your LRM Boat mechwarrior will benefit from the indirect fire skills on the Tactics line.
DangerBoats adds dangerous single-purpose Mech variants focused on MLs, LRMs, SRMs, JJ mobility, and nigh-invulnerable armor. A niche mod for Battletech players seeking specialized combat mechs, with minimal community traction (5 endorsements).
✨ Key Features
📊 Pros & Cons
✅ Pros
- Niche appeal for players who love min-maxed, specialized mech builds.
- Focus on mobility and armor could make for a unique playstyle.
- Small but dedicated following (5 endorsements) suggests it works for someone.
⚠️ Cons
- Very low endorsement count (5) — likely a niche mod with limited testing.
- Last updated in 2018 — may be incompatible with current game versions.
For Battletech players who enjoy theory-crafting and want specialized mech loadouts that excel in specific roles. If you prefer balanced, multi-purpose mechs, this mod isn't for you.
💡 Beginner Tips
- Check the mod's file structure and place files in the correct game data folder.
- Since it's from 2018, verify compatibility with your game version before installing.
- Test the mechs in a skirmish to see if the armor and mobility fit your playstyle.
📊 Mod Details
- Game
- Battletech Mods
- Author
- Carl Hommel
- Version
- 1.0
- Downloads
- 104
- Endorsements
- 5
- Category
- Equipment
- Created
- 6/16/2018
- Updated
- 6/16/2018
🔧 How to Install Battletech Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Battletech →
Visit the official mod page for specific installation instructions for this mod.
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