Dynamic Turn Order Numbers

⭐ — (0 endorsements) 📥 2 downloads 📌 v1 📅 8/18/2026
🟡 Updated this year

By ryshenche · User Interface

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/18/2026 📅 Created: 8/18/2026

🔍 Analysis

  • ✅ Updated 55 days after the latest game patch — actively maintained
  • 🏆 #128 of 129 User Interface mods in this game by downloads

📋 About This Mod

Displays dynamic turn-order numbers above every unit in combat, automatically updating as turns are taken. Includes separate player/enemy colors and clear highlighting for the currently acting unit.

Dynamic Turn Order Numbers

Dynamic Turn Order Numbers adds a simple and readable turn-order display directly above units on the battlefield.

Instead of constantly checking the turn sequence bar, you can see at a glance who will act next and in what order.

The numbers are based directly on Battle Brothers' current tactical turn sequence and update dynamically throughout the round.

Features

  • []Displays 1, 2, 3, 4... above units according to their current turn order.[/]

    []The unit currently taking its turn is always displayed as #1.[/]

    []Once a unit finishes its turn, its number disappears and the remaining units are automatically renumbered.[/]

    []The order updates dynamically when units are added, removed, killed, moved forward in the queue, or use Wait.[/]

    []Waiting units receive an additional visual indicator.[/]

    []Supports turn-order numbers up to 99.[/]

    []Player/allied units and enemy units can use completely separate number colors.[/]

    []#1 colors can be configured separately from all other numbers.[/]

    []Four independent color settings are available:

    []Player / Allied #1 Color[/]

    []Player / Allied Other Number Color[/]

    []Enemy #1 Color[/]

    []Enemy Other Number Color[/]

[/]

[]All four colors can be changed through the MSU Mod Settings menu.[/]

[]Includes a customizable hotkey to quickly hide or show all turn-order numbers during combat.[/]

[]The default toggle hotkey is G.[/]

[]The hotkey can be reassigned by the player through the MSU keybind settings.[/]

[]Numbers are displayed directly above the corresponding character for quick battlefield readability.[/]

[]Does not modify Initiative, Action Points, combat calculations, AI, or game balance.[/]

The mod is purely an information/UI enhancement.

Default Colors

The default colors are:

  • []Player / Allied #1:

    #CA820D[/]

    []Player / Allied Other Numbers:

    #D4B353[/]

    []Enemy #1:

    #BD261E[/]

    []Enemy Other Numbers:

    #ABACA9[/]

These colors can all be changed independently in the mod settings.

How It Works

At the beginning of each round, the mod reads the game's current tactical turn sequence and assigns a number to every unit that still has a turn available.

For example:

1 → 2 → 3 → 4 → 5

After unit #1 finishes acting, the remaining order immediately becomes:

1 → 2 → 3 → 4

This means #1 always represents the unit whose turn is currently active, while the other numbers show the order of the remaining turns.

📊 Mod Details

Game
Battlebrothers Mods
Author
ryshenche
Version
1
Downloads
2
Endorsements
0
Category
User Interface
Created
8/18/2026
Updated
8/18/2026

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