Dynamic Turn Order Numbers
🟡 Updated this yearPreview

🔍 Analysis
- ✅ Updated 55 days after the latest game patch — actively maintained
- 🏆 #128 of 129 User Interface mods in this game by downloads
📋 About This Mod
Displays dynamic turn-order numbers above every unit in combat, automatically updating as turns are taken. Includes separate player/enemy colors and clear highlighting for the currently acting unit.
Dynamic Turn Order Numbers
Dynamic Turn Order Numbers adds a simple and readable turn-order display directly above units on the battlefield.
Instead of constantly checking the turn sequence bar, you can see at a glance who will act next and in what order.
The numbers are based directly on Battle Brothers' current tactical turn sequence and update dynamically throughout the round.
Features
-
[]Displays 1, 2, 3, 4... above units according to their current turn order.[/]
[]The unit currently taking its turn is always displayed as #1.[/]
[]Once a unit finishes its turn, its number disappears and the remaining units are automatically renumbered.[/]
[]The order updates dynamically when units are added, removed, killed, moved forward in the queue, or use Wait.[/]
[]Waiting units receive an additional visual indicator.[/]
[]Supports turn-order numbers up to 99.[/]
[]Player/allied units and enemy units can use completely separate number colors.[/]
[]#1 colors can be configured separately from all other numbers.[/]
[]Four independent color settings are available:
[]Player / Allied #1 Color[/]
[]Player / Allied Other Number Color[/]
[]Enemy #1 Color[/]
[]Enemy Other Number Color[/]
[]All four colors can be changed through the MSU Mod Settings menu.[/]
[]Includes a customizable hotkey to quickly hide or show all turn-order numbers during combat.[/]
[]The default toggle hotkey is G.[/]
[]The hotkey can be reassigned by the player through the MSU keybind settings.[/]
[]Numbers are displayed directly above the corresponding character for quick battlefield readability.[/]
[]Does not modify Initiative, Action Points, combat calculations, AI, or game balance.[/]
The mod is purely an information/UI enhancement.
Default Colors
The default colors are:
-
[]Player / Allied #1:
#CA820D[/
][]Player / Allied Other Numbers:
#D4B353[/]
[]Enemy #1:
#BD261E[/]
[]Enemy Other Numbers:
#ABACA9[/]
How It Works
At the beginning of each round, the mod reads the game's current tactical turn sequence and assigns a number to every unit that still has a turn available.
For example:
1 → 2 → 3 → 4 → 5
After unit #1 finishes acting, the remaining order immediately becomes:
1 → 2 → 3 → 4
This means #1 always represents the unit whose turn is currently active, while the other numbers show the order of the remaining turns.
📊 Mod Details
- Game
- Battlebrothers Mods
- Author
- ryshenche
- Version
- 1
- Downloads
- 2
- Endorsements
- 0
- Category
- User Interface
- Created
- 8/18/2026
- Updated
- 8/18/2026
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