TRUE INFINITE FEAR TAKEDOWN (plus infinite disruptor and smoke pellets)
⚪ Last updated 2024Preview

🔍 Analysis
- 👍 1.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #24 of 121 Gameplay mods in this game by downloads
📋 About This Mod
NOTE : CURRENTLY ONLY WORKING ON CONTROLLER (pls if someone can install this on MnK let me know, i have skill issue with it)
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NOTE : THIS MOD AFFECT BmInput.ini and DefaultInput.ini in which is located in . ArkhamKnight/BmGame/Config. IF YOU SOMEHOW HAVE MODIFIED THESE FILES FOR YOUR CUSTOM INPUT, I'D PREFER TO FOLLOW MANUAL INSTALL INSTRUCTIONS
Requirements:
https://www.nexusmods.com/batmanarkhamknight/mods/5 with the debug menu installed (check their optional files)
There are 2 ways to install, EASY INSTALL, and MANUAL
EASY INSTALL:
1. DOWNLOAD THE MOD
2. Extract the mod into where your Arkham Knight is
3. Replace if asked
MANUAL INSTALL:
1. Go to ArkhamKnight/BmGame/Config and open these 2 file, DefaultInput.ini and BmInput.ini with your prefered text editor, here im using Notepad++
2. Enter find mode (Ctrl+F) and search for XboxTypeS_RightTrigger on both ini files
3. there after the Command, write "DebugGiveAllGadgets | " in it, and yes including the " | " as separator part
4. save the two files
7. Note to myself, add the picture representation to make it easier to understand
1. During Fear Takedown, you must spam the RightTrigger so it will launch the command `DebugGiveAllGadgets` which has been inputted to RightTrigger, preferably after the 4 takedown.
2. What DebugGiveAllGadgets do is giving all of the batman `gadgets` or skill which is including the fear takedown it self. with the conjunction of the smoke pellet and the disruptor ammo due the nature of how they have ammo/refill system in it (more profit, you can see im spamming smoke grenades in the showcase :D )
3. If you dont have fear takedown available, you can get it easily by pressing the right trigger
Removes the 5-Fear Takedown limit in Gotham Knights, allowing infinite Fear Takedowns as long as enemies are near each other. Also includes infinite disruptor and smoke pellets. A quality-of-life mod for players who want more stealth takedown options.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Unlocks the full potential of Fear Takedowns—no more counting down to five.
- Infinite disruptor and smoke pellets mean you can stay in stealth longer without resource management.
- Decent community traction (98 endorsements, 5,594 downloads) shows it's a wanted tweak.
⚠️ Cons
- Only works when enemies are near each other, so it's not a blanket infinite takedown.
- Last updated in April 2024—may not be compatible with future game patches.
For Gotham Knights players who love stealth and want to chain Fear Takedowns without the arbitrary limit. Also great for those who want to spam disruptor and smoke pellets for maximum stealth chaos. Skip if you prefer combat-focused builds or don't use stealth often.
💡 Beginner Tips
- Make sure to back up your original game files before replacing anything, just in case.
- Test the mod in a low-stakes mission to see how the infinite Fear Takedown feels in practice.
- Since the mod affects gameplay balance, consider using it on a separate save if you want to keep a vanilla experience.
📊 Mod Details
- Game
- Batmanarkhamknight Mods
- Author
- Rexsy
- Version
- 1.0
- Downloads
- 5,594
- Endorsements
- 98
- Category
- Gameplay
- Created
- 4/27/2024
- Updated
- 4/27/2024
🔧 How to Install Batman: Arkham Knight Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Batman: Arkham Knight →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Batman: Arkham Knight commands, item IDs, and more.
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