Console Command Compendium
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #62 of 121 Gameplay mods in this game by downloads
📋 About This Mod
Console Commands, Compilation of everything I have found
Forgot to update this, it was in the readme but not on the page. :-\
v1. 4 - Got some help from Endsouls, found that most of the codes can be found in BmGame.upk with the upk explorer, but it's guess and check to see what does what. Added a whole lot of additional code options, electric gloves, line launcher settings, grapple fine tuning, more cape tuning. I have found a way to be able to control the Line Launcher speed on the fly so you and run foward, stop, and reverse on it. I have it demonstrated on the latest video. I've also found additional CapeGlide parameters to control gliding tuning more exactly, and thanks toe Endsouls/Icemage was able to get a shock glove mod on here too! PGUP and PGDN to turn it on/off. I've included some other options that I've found that you might enjoy too, the explosive option could be Gel covered gloves like in Asylum. Hope you enjoy!
v1. 2 - Fixed wrong commands for 4.txt
v1. 1 - Found and added some additions, still looking for the grappleboost code to complete the BurtonVerse experience.
Ever get tired of wanting to find that one console command, you remember you saw it but now it's just gone? Me too, this is a pretty exhaustive list of actually useful console commands. I have added descriptions and explanation on how to use each code. This will be a living document, and If I find or am made aware of new codes that actually work then I'll update here. Currently I'm on the lookout for a code that can disable grapple boost, and one that can give Azrael the grapple gun.
Installation: Extract to your main Batman Arkham Knight directory.
-- Files --
\Batman Arkham Knight\DLC\356474\Content\BmGame\Config\(BmInput.ini): "Keybind file that calls out which .txt documents to execute when x key is pressed, required game reboot for changes to take effect."
\Batman Arkham Knight\Binaries\(Console.txt): "These are the console command files, I've named them mostly according the the key press. These can be edited during live gameplay and re-executed with the change taking effect. I. E. turning God Mode On, save, execute, then Off, save execute.
The main file has a lot in it so it's recommended to parse out specific functions to the other txt files the execute specific commands independently
-- Keybinds --
Insert: Console.txt (Master file, make changes as you desire to customize your gameplay experience)
Delete: Console2.txt (Currently set to turn off the rain, this is whatever aux console function you want to transfer from the master file)
Backspace: Console3.txt (Used for mesh swap mods, currently set up for the Blood mod, read his description for use)
Home: Drone disruptor ON (don't leave this turned on, it'll lag the game after a while)
End: Drone disruptor OFF
PageUP: Batmobile Headlights ON | Unlimited secondary weapons |
📊 Mod Details
- Game
- Batmanarkhamknight Mods
- Author
- OldsRodWan
- Version
- 1.4
- Downloads
- 1,066
- Endorsements
- 15
- Category
- Gameplay
- Created
- 11/13/2025
- Updated
- 11/21/2025
🔧 How to Install Batman: Arkham Knight Mods
Download from Nexus Mods.
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Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Batman: Arkham Knight commands, item IDs, and more.
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