DynamicEuropa Optimized 2
🟡 Updated this yearPreview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
This mod "caps" the amount of NPCs spawned per outpost when using Dynamic Europa. All outposts will spawn up to 15 NPCs by default. This means that some outposts are not affected, because they already spawn less than 15 NPCs. Removing commoners is prioritized over removing security officers. Events will spawn more NPCs that bypass the "cap". "But there already exists a mod that does the same thing!" There are plans to make the mod improve performance when used with DE in other ways. Also, this mod is using the most updated version of OutpostGenerationParameters.xml, ensuring that no errors are caused by the mod being outdated. Originally made to decrease lag caused by the obscene amount of humans in DE cities when paired with Neurotrauma. MOD ORDER: DynamicEuropa Optimized 2 DynamicEuropa patches (e.g. Enhanced Armaments patch) DynamicEuropa This mod appears to be compatible with events as they spawn their own NPCs. This mod can be added to or removed from mid-game saves. This mod is not tested with addons to Dynamic Europa such as the Stations from Beyond pack. This mod is not compatible with other mods that override the OutpostConfig.
📊 Mod Details
- Game
- Barotrauma Mods
- Author
- 76561198406762796
- Version
- N/A
- Downloads
- 5,865
- Endorsements
- 0
- Category
- N/A
- Created
- 2/18/2025
- Updated
- 1/3/2026
🔧 How to Install Barotrauma Mods
Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.
📖 Full step-by-step install guide for Barotrauma →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Barotrauma commands, item IDs, and more.
Keep browsing — more Barotrauma mods await