Calradia 1403 - Bannerlord Late Medieval Overhaul
🟡 Updated this yearPreview

🔍 Analysis
- 👍 0.7% endorsement rate
- 🏆 #19 of 35 Overhauls mods in this game by downloads
📋 About This Mod
This compilation pack aims to move Calradia into early 15th century! Almost all units overhauled with 15th century armors and weapons. Lords are overhauled and now with 2.0 all of the Empire castles are replaced with European castles! New
1403
Its 1403 Calradia. Factions like the Swadia, Nords and Rhodok are back. The Holy Calradian Empire has split in three and on the brink of total defeat. While the western kingdoms are busy waging war on each other new forces are rising on the east. The Cumans! I feel quite hungry and the sarranids! Pick your side!
This is not a complete historical re creation. There will be inaccuracies.
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Some gameplay features:
-The western factions obviously have very high armor stats compared to the Khergits and Sarranids but Khergits have very spammable calvary and Sarranids have lots of anti armor weapons with blunt and pierce/stab power.
-The armors are really strong but the neck armor has been purposefully left weak. Hit the enemy in the neck if you want to get consistent bow or crossbow kills!
-The shields are remarkably weaker because of the effectiveness of the armors.
-Most high tier units are now armed with polearms instead of spears.
-Ranged units are almost useless against fully plate knights.
-Knights are like tanks. They will overcome numerically superior units of lower tier with almost zero casulties. (As they should :)
-Throwing weapons such as (axes, spears and knives) are (except some special units) completely removed from the main units.
-A fully armed cuman or a fully armed sarranid will never be as strong as a western fully plate armored knight so play accordingly!
Calradia 1403 2. 0 is out!
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[]No more roman fortresses in 15th century Europe... Now all castles and towns of the Holy Calradian Empire have European architecture (as it should). And no worries about repetitiveness, thanks to the mod Castles Restored now there is more variety then ever.[/]
[
]Crossbowman are now stronger then ever with their pavises and increased damage. They might be slow but they are deadly. I might teach you how to handle a sword, and then someone will shoot you with a crossbow.[/][
]Bahamut's Weaponry is integrated. Terra Armarium - Medieval Arsenal Pack is also now in the modpack for the shields but there is no RBM patch so the weapons are not balanced. Use at your own initiative.[/]THE KNIGHT KILLER UPDATE GAMEPLAY FEATURES (Vanilla 1403 ONLY)
The Knight Killer Update is sadly very unstable. Downgrade to 2. 0 if you encounter crashes.-The handgonners are lightly armored, making them vulnerable to traditional ranged weapons like bows and crossbows.
-They have very short range and low accuracy.
-Handgonne units have terrible melee skills.
📊 Mod Details
- Game
- Bannerlord Mods
- Author
- Comrade_Chicken
- Version
- 2.1
- Downloads
- 20,088
- Endorsements
- 144
- Category
- Overhauls
- Created
- 1/26/2025
- Updated
- 8/2/2026
🔧 How to Install Bannerlord Mods
Use Vortex or manual. Enable mods in launcher. Harmony required.
📖 Full step-by-step install guide for Bannerlord →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Bannerlord commands, item IDs, and more.
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