Wanderer - MAJOR UPDATE v2.0

⭐ — (34 endorsements) 📥 65,073 downloads 📌 v1.21 📅 10/26/2024
🟠 Updated over a year ago

By Terry · Classes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/27/2025 📅 Created: 10/26/2024

🔍 Analysis

  • 👍 0.1% endorsement rate
  • 🏆 #266 of 404 Classes mods in this game by downloads

📋 About This Mod

Wanderer is an Intelligence-based half caster that allows for engaging and dynamic gameplay through subtle, continuous decision making. It revolves around making the most out of spell slots in a way that no other class does.

v2. 0 MAJOR UPDATE

Changes are summarized in the "Patch Notes" section! You must respec at Withers for the class to function properly!

Overview

Wanderer is a completely custom class that took hundreds of hours to create. It's based on a custom class I wrote for 5e as a fun side project, but it has been heavily modified to match the way BG3 plays. Wanderer is an Intelligence half-caster designed around intertwining magic and weaponry, with careful attention paid to avoid stepping on Paladin's or Ranger's toes. Wanderer is supposed to be balanced, it is not a class made to make the game easier, though it's also not a challenge-mode class. Wanderer creates a focus on paying attention to the schools of magic the player uses through the schools empowering different abilities in unique ways, each way is associated heavily with the corresponding school. The class is intended to feel reminiscent of the style of play Wizard has, i.e. a heavy focus on spells and decision making.

Wanderer has tons of all-new effects made from the ground up; each new spell has at least one unique effect, usually multiple. In addition to ~20 new actions/mechanics (they work like spells but many of them are not technically spells) available to the base class, the two subclasses have a variety of custom spells, too.

As of right now, there are two subclasses, Heritage of the Storm and Heritage of Chaos. Storm Heritage is based around movement and positioning while the Chaos Heritage is themed around wild magic. For right now, Storm Heritage is slightly recommended as Chaos is still in need of minor polishing and more wild magic effects.

Class Features

Proficiencies

Armor: Light Armor, Medium Armor, Simple Weapons, Scimitars, Rapiers, Shortswords, Longswords, Glaives, Hand Crossbows.

Saving Throws: Constitution, Intelligence

1st level

Latent Arcana-> Choose 2 from a list of 8 unique spells that have their own resource requirement. Casting any Latent Arcana also gives an Orb of Invocation from the corresponding school.

Invoke -> Strike with magic as though it were a melee weapon attack using Orbs of Invocation as fuel.

The Necromancy Latent Arcana:

2nd Level

Orb Recharge-> Use a bonus action and a spell slot to gain an Orb of Invocation immediately. This is meant to give a bit more flexibility to how the player uses their spell slots, it is not meant to be a primary option as it gives no additional benefit like a normal spell would.

1st Level Spells-> You gain two 1st level spell slots.

Active: Latent Arcana Recharge -> Spend a spell slot to gain one use of

📊 Mod Details

Game
Baldursgate3 Mods
Author
Terry
Version
1.21
Downloads
65,073
Endorsements
34
Category
Classes
Created
10/26/2024
Updated
2/27/2025

🔧 How to Install Baldur's Gate 3 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Baldur's Gate 3 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Baldur's Gate 3 commands, item IDs, and more.

Keep browsing — more Baldur's Gate 3 mods await

📋 All Baldur's Gate 3 Mods 🏆 Top 25 📂 More Classes 👤 More by Terry 🔎 Similar Mods 🌐 Best Classes (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods