The Crusader - A Divine Fighter
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #127 of 404 Classes mods in this game by downloads
📋 About This Mod
The Crusader is a Fighter with a religious bent, gaining access to a Cleric spells in the same way an Eldritch Knight gets Wizard ones. Based on homebrew by KibblesTasty.
Hey there! Just wanted to slide this in as December starts, as it's a relatively simple subclass at its core. The Crusader is, much like the Roguish Divine Hand, a third-caster subclass focused on Cleric spells. And just like that one, it's an adaptation of some Kibbles' homebrew.
Unlike the Rogue, the Crusader is a little more prepared to march into the frontlines, mixing self-buffs with weapon attacks. A lot in this subclass relies on spells that target you; this might be a little messy when it comes to spells that don't actually target you but "indirectly" affect you (such as casting spells that alter the environment you're standing on), but should be fairly straightforward when it comes to buffs like Bless, etc.
Your spellcasting ability is Wisdom. I can't easily detect where you're learning spells from, so most features just track if you're casting a spell rather than strictly casting "Cleric spells". That makes this mod more multiclass friendly than in tabletop, but I figure it'll be fine. Compatible with the Compatibility Framework, if you have it.
Features by level
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[]Level 3:
[
]Spellcasting. You have access to the full Cleric list, but unlike a Cleric you are not a prepared caster. You gain spell slots and spells at the same rate as an Eldritch Knight.[]You have two Cleric cantrips.
[]You are proficient in Religion.
- []Level 7: When you cast a spell that targets yourself, you can make one weapon attack as a bonus action. It does not have to target solely you; casting Bless on yourself and your allies at once counts, for instance.
- []Level 10: You add half of your Strength or Dexterity modifier (whichever is higher, rounded down) to your spell save DC and spell attack rolls. Additionally, you learn an extra Cleric cantrip.
- []Level 15: While you are concentrating on a spell, you have advantage on saving throws against spells.
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[]Level 18: While you are concentrating on a spell that targeted yourself, your concentration can't be broken as a result of taking damage.
Two new spells are added to the Crusader's spell lists, as well as the Cleric and Paladin's.
- []Sanctified Charge (2nd-level Transmutation): Rush forward 6m as a bonus action, dealing 2d6 Radiant damage and knocking an enemy prone on a failed save.
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[]Brilliant Blade (3rd-level Evocation): Hold your blade aloft as it flashes with a brilliant light, blinding those within 6m.
Credits
KibblesTasty's Crusader can be found here: https://www.gmbinder.com/share/-N4WMoOvmoJfz-P8kAAo
Permissions for reusi
📊 Mod Details
- Game
- Baldursgate3 Mods
- Author
- The Wailing Bard
- Version
- 1.0.0.18
- Downloads
- 131,550
- Endorsements
- 34
- Category
- Classes
- Created
- 12/1/2024
- Updated
- 4/15/2025
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