Summon Initiative Fixer
🟡 Updated this yearPreview

🔍 Analysis
- 👍 0.4% endorsement rate
- 🏆 #274 of 515 Gameplay mods in this game by downloads
📋 About This Mod
Chicken, arise! Arise, chicken! A system for allowing summons' initiatives to be synced with those of their summoners (playable characters only).
Should be compatible with AI mods now.
In vanilla BG3, summons all roll their own initiative, and, aside from spells like Flaming Sphere and Spiritual Weapon, that's generally correct RAW given the spells they chose to implement. However, the summon spells from Tasha's Cauldron of Everything are supposed to have their initiatives linked to the summoner's. This allows that to happen.
Upon joining combat summons will be assigned the summoner's initiative after their own roll if it's different. (WARNING: This means you'll see two rolls for the summon, but it will use the one assigned from the summoner.)
The extra roll display and summons losing a turn for rolling too high with the honor mode ruleset should both be fixed now. Other than potential compatibility updates, this should be it. Thanks to Focus for getting interested and solving the problem for us.
MOD AUTHORS
If you would like a summon to always use their own initiative, give them the status SIF_NEVER_SHARE.
📊 Mod Details
- Game
- Baldursgate3 Mods
- Author
- drkekyll
- Version
- 2.1.0.0
- Downloads
- 71,664
- Endorsements
- 259
- Category
- Gameplay
- Created
- 4/24/2024
- Updated
- 6/8/2026
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