Stone Sorcery - Subclass for Sorcerer
🟠 Updated over a year agoPreview

🔍 Analysis
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- 🏆 #122 of 404 Classes mods in this game by downloads
📋 About This Mod
Add the Stone Sorcerer Subclass for the Sorcerer from the Unearthed Arcana 28 - Sorcerer with my own tweaks
Details on the subclass
Stone Sorcery
Your magic springs from a mystical link between your soul and the magic of elemental earth. You might trace a distant ancestor to
the Plane of Earth, or your family might have earned a mighty boon in
return for a service to the dao lords. Whatever your past, the magic of
elemental earth is yours to command.
Your link to earth magic grants you extraordinary resilience, and stone sorcerers have a natural affinity for combat. A
steel blade feels like a natural extension of your body, and sorcerers
with this origin have a knack for wielding both shields and weapons. In
combat your place is amid the fray. You rely on your elemental nature to
shield you from harm and your magic and metal weapons to overwhelm your
foes.
Level Progression
Bonus Proficiencies - At 1st level, you gain proficiency with shields, simple weapons, and martial weapons.
Stone's Durability - Your connection to stone gives you extra fortitude. Your hit point maximum increases by 1 for each Sorcerer level. When you aren't wearing armour, your base Armour Class is 13 + your Constitution modifier.
Metal Magic - Your affinity for metal grants you some non-sorcerer spells that focus on weapon attacks.
-
[]Level 1: Compelled Duel, Searing Smite, Thunderous Smite, Wrathful Smite
[
]Level 3: Branding Smite, Magic Weapon[]Level 5: Blinding Smite, Elemental Weapon
[]Level 7: Staggering Smite
Level 4Metal Magic: Enchant Weapon - Use your elemental magic to enchant your weapon. The weapon uses your Constitution for its Attack and Damage Rolls. The benefits last until the end of your next long rest.
Level 6Stone Aegis - Starting at 6th level, your command of earth magic grows stronger, allowing you to harness it for your allies’ protection.
As a bonus action, you can grant an aegis to one allied creature you can see within 18 meters/60 feet of you. Any bludgeoning, piercing, or slashing damage the target takes is reduced by 2 + your sorcerer level divided by 3. This effect lasts for 10 turns or until you use it on another creature.
In addition, when a creature hits the protected target with a weapon or unarmed attack, you can use your reaction to mark the attacker. On your next turn you can teleport to the marked creature and deal weapon damage plus an extra 1d10 Force damage. This extra damage increases to 2d10 at 11th level and 3d10 at 17th level.
📊 Mod Details
- Game
- Baldursgate3 Mods
- Author
- magroth12345
- Version
- 1.0.0.6
- Downloads
- 134,607
- Endorsements
- 91
- Category
- Classes
- Created
- 3/26/2024
- Updated
- 4/19/2025
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