Sit This One Out 2
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 0.6% endorsement rate
- 🏆 #103 of 515 Gameplay mods in this game by downloads
📋 About This Mod
Lets you pick which party members participate in combat, ideal for using large party mods to see character interactions while maintaining challenge or challenging yourself in solo runs.
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Update of the original Sit This One Out, with permission:
Have you ever wanted to enjoy the banter of multiple party members and saw Party Limit Begone as an interesting mod for that, but was worried about combat being too easy?
Ever wanted to have a solo playthrough for the challenge, but felt like losing your party would take a bit of the fun out of going through the story?
With this mod, you'll be able to select which party members join you in combat. If you select a character to sit out, they'll automatically vanish, becoming intangible and invincible, until combat is over.
It adds a new toggleable passive available to all party members(and the main character), "Toggle auto-banishment". When enabled, the respective character and their summons will disappear as soon as combat starts. This does not break concentration, so you won't have to recast anything when they come back.
This update requires Norbyte's Script Extender (unofficial vortex version here), and also adds a multi-target spell to mass-toggle the feature on party members.
As of 2. 3. 0. 0, Mod Configuration Menu is also a hard dependency.
A mod like Party Limit Begone or Adjustable Party Limit is recommended if you want more than the typical 4 party members to follow you around.
Before Patch 7, Mod Fixer (or a mod that has it embedded) was needed for NEW GAMES ONLY. It can now be safely deleted.
Changes from the original
-
[]Adds a spell for changing the sitting-out-ness of multiple party members at the same time
[
]Some improvements in the way the passive is added, so that it's only added to squadies and campies instead of every living creature in the game (which was never really seen to cause problems, but it felt unclean and was an easy enough fix)[]Some custom scripting to prevent the soft locks in the original, so now all sitting-out party members will flee alongside a fleeing non-sitting-out member, but otherwise, if your last non-sitting-out member dies in combat, the sitting-out ones will die as well. This way you can get a Game Over instead of a softlock where the enemies get infinite turns because all your fighters are dead or permanently incapacitated.
[](as of v 2. 0. 1. 0) a Vanish passive that's basically the opposite of Sitting Out: the character will disappear except during combat or when selected on the left.
[]Both Sitting Out and Vanish will persist through Long Rest
[]All mod features should now be removed when party members leave your party
- (as of v 2. 0. 1. 1) an Emergency Stop variant of the spell that should remove all mod statuses from party members, Origin characters, and combatants (in case anything goes wrong)
Installation
Install using BG3Modmanager or Vortex.
📊 Mod Details
- Game
- Baldursgate3 Mods
- Author
- MycroftJr
- Version
- 2.3.0.5
- Downloads
- 169,960
- Endorsements
- 946
- Category
- Gameplay
- Created
- 1/24/2024
- Updated
- 5/8/2025
🔧 How to Install Baldur's Gate 3 Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Baldur's Gate 3 →
Visit the official mod page for specific installation instructions for this mod.
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