Simulacrum Spell

⭐ — (11 endorsements) 📥 900 downloads 📌 v1.1.1 📅 2/11/2026
🟡 Updated this year

By Kane1073 · Spells

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/18/2026 📅 Created: 2/11/2026

🔍 Analysis

  • 👍 1.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #34 of 261 Spells mods in this game by downloads

📋 About This Mod



Overview:

A standalone implementation of the DnD simulacrum spell following the 2024 PHB rules as best as possible. When cast this will create a visual duplicate of the caster with:

  • []1/2 the caster's current hp[/]

    []All of the caster's currently prepared spells, spell slots, ability scores, non-equipment abilities, and other action resources[/]

    []The construct tag    [/]

    []No equipment (basic items are equipped so that they aren't naked, but no bonuses are provided)[/]

    []A passive that can be toggled for ethereal visual effects[/]

    Limitations of the simulacrum:

    • []It cannot regain health[/]

      []It cannot use tadpole powers (because it has neither a brain nor a tadpole)[/]

      []It cannot regain spell slots using Arcane Recovery, by converting sorcery points, or other similar means[/]

      []It cannot cast the simulacrum spell (and it shouldn't use invoke duplicity, though this isn't specifically forbidden)[/]

      • []Any items that enter the simulacrum's inventory will be immediately equipped, including spell-summoned weapons.[/]

        []Any item thrown by a party member near the simulacrum will be picked up and equipped[/]

        []Items that are un-equipped will be dropped (except for the basic items provided automatically)[/]

        []Items in the simulacrum's inventory will be given back to the party when it dies or is dismissed. This should not be relied on for story or quest related items.[/]

        []The simulacrum will pick up non-equippable items, but cannot use them (yet)[/]

        The simulacrum lasts until it is destroyed.

        A spell scroll is available, it can be created using the console command below, and should also show up in loot / vendors like a level 6 spell.

        Requirements & Compatibility:

        

        As a level 7 spell, this requires a mod that grants access to level 7 spells. Tested using Expansion, but Unlock Level Curve should also work if used with the UnlockLevelCurve_Patch_5eSpells optional file (to create the level 7+ spell lists and slots).  Requires Script Extender to do the heavy lifting of copying spells & abilities. The spell itself will function without script extender, but the results will be rather lackluster.

        Since this mod only adds content to the game, it should be compatible with almost any other mod, including appearance mods. Any mod that uses Invoke Duplicity, however, may cause strange interactions. Mods that change summons or detailed game mechanics may also cause problems

        Other Details:

        Notably, when the simulacrum is created it takes the exact ability scores of the caster, which in

📊 Mod Details

Game
Baldursgate3 Mods
Author
Kane1073
Version
1.1.1
Downloads
900
Endorsements
11
Category
Spells
Created
2/11/2026
Updated
8/18/2026

🔧 How to Install Baldur's Gate 3 Mods

Download from Nexus Mods.

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