Shield Mechanics Overhaul

⭐ — (69 endorsements) 📥 5,093 downloads 📌 v2.2.0 📅 9/29/2023
🟠 Updated over a year ago

By VargrNekrodes · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/28/2024 📅 Created: 9/29/2023

🔍 Analysis

  • 👍 1.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #441 of 597 Gameplay mods in this game by downloads

📋 About This Mod

Do you also wonder what logic it has for your shield to give you "Evasion" instead of protecting you from damage? This mod makes common sense of using a shield.The mechanics of "Evasion" and "Damage Absorption" have been separated and now

This mod has a lot of work behind it, not just the programming itself, but all the hours spent doing mathematical calculations so that everything makes sense and is balanced, and all the hours spent on the Google Sheets documents so that you can see all these changes in a simple and clear way.

I hope you enjoy this in-depth work, and that, if you can and want to, support me to the best of your ability.

Thank you so much.

PATCH#7 COMPATIBLE - ENGLISH/SPANISH LANGUAGES

Small venting

The first thing I want to say is that this mod has been really much more complex than I expected; Larian Studios has such a mess in their code... and it's not the first time I've come to this conclusion when I make a mod for this game.

All the shields were mixed up, they don't know which one is which, and in the end I opted to download the "All items (Release ready)" mod, put a random AC on each shield, and check them one by one in-game, because otherwise it was impossible...

With all my respect and admiration for Baldur's Gate III: please, Larian Studios, put some order in your code because it's really a mess. Now I understand why with every patch they fix 10 things but break 20 :S

Personal request to readers

If you like the vanilla functionality of the "Armor Class (AC)", then ignore this mod, because I doubt you will like it.

I know perfectly well how the DnD/BG3 AC system works, because I have been playing tabletop RPGs from this franchise for practically my entire life, so I would ask you please, if you do not agree with this mod, do not waste your time explaining to me what the AC system is, because the "Posts" section is full of repetitive comments. I already know how this system works and I do not agree with its operation, I never have, that's why I make this mod, for those people who also do not agree with the operation of the AC.

I understand that there will be people who do agree with the operation of AC, and I respect that because everyone should have their own criteria for things. So, please, simply ignore this mod and look for one that meets what you are looking for. I will appreciate it if the "Posts" section is used as feedback to improve this mod.

Thank you.

The topic of "Evasion" and "Blocking" with Armor/Shield is complex, and translating it to a video game in a realistic way requires taking into account many things. The material of the armor, how much of your body it covers, what specific areas it leaves exposed, the material of the shield, the size of the shield, the thickness of the shield, the weapon with w

📊 Mod Details

Game
Baldursgate3 Mods
Author
VargrNekrodes
Version
2.2.0
Downloads
5,093
Endorsements
69
Category
Gameplay
Created
9/29/2023
Updated
12/28/2024

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Download from Nexus Mods.

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