Reliable Rolls - No Critical Failure or Always Critical Success

⭐ ⭐ (815 endorsements) 📥 89,664 downloads 📌 v4.2.0 📅 10/1/2023
🟠 Updated over a year ago

By MaskedRPGFan · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/22/2025 📅 Created: 10/1/2023

🔍 Analysis

  • 👍 0.9% endorsement rate
  • 🏆 #60 of 122 Miscellaneous mods in this game by downloads

📋 About This Mod

       

Reliable Rolls

Introduction

Many toggleable passive skills, for your all party members, that give the ability to change the results of the dice roll, as well as other skills that are useful in the game.

You can add/remove passives using MCM to/from any party member you want on Distribution tab.

Passives need to be toggled on under the Passives section at the bottom of the player's command bar.

Features

Portrait Indicator

Available for each passive in MCM. Uncheck this toggle so that the passive is not shown on the character portrait, under their health bar, or if you examine them.

Combat Log

Available for each passive in MCM. Uncheck this toggle so that the passive is not shown in the combat log after it is applied or removed.

Overhead

Available for each passive in MCM. Uncheck this toggle so that the passive is not shown above character head after it is applied or removed.

Critical Success: Damage

Damage Roll is always rolling maximum.

Reliable Rolls: Damage Range

Damage Roll is rolling values from range 1–10 (Value adjustable in MCM, from 1 to 20). Set min and max to the same if you want to roll only specific value.

Extra: Damage

Gives additional 100 (value adjustable in MCM, from -100 to 1000) Damage to all sources.

No Critical Failure: Attack

Attack Roll is never critical failure, even if you roll 1. You can still miss if the AC of the target is higher than your roll.

Critical Success: Attack

Attack Roll is critical success, rolling 20. Gives Advantage on Attack Rolls.

Reliable Rolls: Attack Interrupt

Attack Roll is always rolling 1 (Value adjustable in MCM, from 1 to 20).

Reliable Rolls: Attack Range

Attack Roll is rolling values from range 10-20 (Value adjustable in MCM, from 1 to 20). Set min and max to the same if you want to roll only specific value.

Extra: Attack

Gives extra 5 (Value adjustable in MCM, from -100 to 100) Attack Roll.

Critical Strike

Any successful Attack Roll against a creature is a Critical Hit.

Critical Success: Ability

📊 Mod Details

Game
Baldursgate3 Mods
Author
MaskedRPGFan
Version
4.2.0
Downloads
89,664
Endorsements
815
Category
Miscellaneous
Created
10/1/2023
Updated
4/22/2025

🔧 How to Install Baldur's Gate 3 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Baldur's Gate 3 →

Visit the official mod page for specific installation instructions for this mod.

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