Psionics - Wizard Subclass

⭐ ⭐ (285 endorsements) 📥 149,595 downloads 📌 v3.09 📅 6/1/2024
🟡 Updated this year

By xarara · Classes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/5/2026 📅 Created: 6/1/2024

🔍 Analysis

  • 👍 0.2% endorsement rate
  • 🏆 #105 of 404 Classes mods in this game by downloads

📋 About This Mod

Adds Psionics Wizard subclass from Unearthed Arcana with level 20 progression. Optional level 12 file available.

Wizards study magical power in all its forms, including the magic of psionics. Those wizards who follow the tradition of Psionics hone the magical potential of their own minds. Sometimes called psionicists or mentalists, these wizards interact with the multiverse through the lens of their psionic aptitude and awareness.

Psionicists channel their magic by focusing their minds. By doing so they can transcend their physical bodies, adopting forms of pure thought, casting spells psionically to bypass the need for components, and perceiving the world with a broader range of senses.

As a member of the Psionics tradition, you might have awoken your psionic potential through the strain of your esoteric studies, or perhaps you joined a scholarly order dedicated to unlocking the magic of the mind.

At the 2nd level, when you roll psychic or force damage for any of your wizard spells, you can reroll any of those damage dice that rolls a 1, but you must use the new roll.

Starting at the 2nd level, your study of psionics begins to unleash your mind's potential. When you gain this feature, choose one of the following cantrips: Friends or Mage Hand. You learn that cantrip if you don't already know it, and it doesn't count against the number of wizard cantrips you know.

You can cast the chosen cantrip as a bonus action with the modification listed below:

Friends: When the spell ends, the target doesn't become hostile to you.

Mage Hand: You can cast the spell as a bonus action, and the hand is invisible.

At 6th level, you can use a bonus action to magically transform your body into pure psionic energy. The transformation lasts for 10 turns or until you are incapacitated or die.

While in thought form, you are a figure of luminous psychic energy.

You gain resistance to psychic damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks, and shed dim light in a 5-foot radius.

You gain uses equal to your Intelligence modifier, and regain all uses after a long rest.

At 10th level, when you deal psychic or force damage with a wizard spell, you can add your Intelligence modifier to the damage against the spell's targets.

Starting at 10th level, your mind's power expands to greater heights. When you gain this feature, choose one of the following spells: Dominate Person or Telekinesis.

You can add the spell to your spellbook, and you can also cast the chosen spell once without expending a spell slot.

After you do so, you regain the ability to cast the spell without a slot when you finish a long rest.

You can select the Mental Discipline ability and corresponding spell separately in case you already have one of the spells through scrolls.

📊 Mod Details

Game
Baldursgate3 Mods
Author
xarara
Version
3.09
Downloads
149,595
Endorsements
285
Category
Classes
Created
6/1/2024
Updated
3/5/2026

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