Pact of the Talisman

⭐ — (96 endorsements) 📥 4,104 downloads 📌 v1.0.0 📅 9/9/2023
⚪ Last updated 2023

By Winterbrick · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/9/2023 📅 Created: 9/9/2023

🔍 Analysis

  • 👍 2.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #520 of 597 Gameplay mods in this game by downloads

📋 About This Mod

Adds the Pact of the Talisman to the choices for Warlock Pacts. Not strictly RAW 5e due to game/modding limitations.

Pact of the Talisman

Description

Adds Pact of the Talisman to the available Warlock Pact options.

Features:

  • []Pact of the Talisman: Adds an amulet to a target (must be re-cast each long rest and new unlocked features will apply on the next summoning of the Talisman).

    []Boon of the Talisman: Talisman wearer gains the ability to add +1d4 to ability checks for 10 turns once per short rest (stacks with Guidance).

    []Deepened Pact (Custom Version): Grants the wearer resistance to Bludgeoning, Piercing, and Slashing damage and they automatically stabilise when downed.

    []Deepened Pact (Rebuke Version): Unlocks Rebuke of the Talisman invocation for the Warlock.

Invocations:

  • []Rebuke of the Talisman (1st): Grants the talisman owner the ability to use their reaction when the wearer is hit with an attack within 40ft and line of sight of the owner, dealing damage equal to the owners proficiency bonus and pushing the attacker back roughly 10 feet.

    []Protection of the Talisman (7th): Grants the talisman wearer the ability to use their reaction to add +1d4 to a saving throw after they fail, once per combat (or unlimited times out of combat).

    []Bond of the Talisman (9th): Grants both the wearer and the owner the ability once per short rest as a bonus action to teleport next to the other if they are within 100ft and gain resistance to all damage until the start of their next turn.

    PACT FEATURES ARE ONLY AVAILABLE FOR THE WEARER IF THE OWNER IS IN THE PARTY

    Design choices:

    []Uses Per Ability: The design choice was made to have abilities use per long rest/short rest/combat, etc because keeping track of uses per proficiency bonus per long rest on a summoned item starts to get complicated when you have multiple Warlocks in the party (possibly even impossible with the current modding capabilities).

    []Distances & Ranges: In game abilities are extended a little for smaller ranges such as 5 feet because the lack of a grid means characters aren't as often as close as in tabletop D&D.

    []Bond of the Talisman: Teleport distance is severly limited due to the games targetting range and the lack of a way currently that I know of to do this another way. Because of this the invocation was moved to 7th level and is usable as a bonus action to reflect its reduced power.

📊 Mod Details

Game
Baldursgate3 Mods
Author
Winterbrick
Version
1.0.0
Downloads
4,104
Endorsements
96
Category
Gameplay
Created
9/9/2023
Updated
9/9/2023

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