OneDnD Warlock - Pact of the Blade
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 0.8% endorsement rate
- 🏆 #9 of 195 Spells mods in this game by downloads
📋 About This Mod
Adds the Pact of the Blade changes from OneDnd UA7. Attacks with bonded weapons may deal Necrotic, Psychic or Radiant damage instead of its normal damage type.
OneDnD Warlock - Pact of the Blade
Intended to be paired with OneDnd UA7 Warlock Pacts as Invocations but can be used standalone.
Pact of the Blade
Implemented changes
As a Bonus Action, you can trace arcane sigils in the air to conjure a pact weapon in your hand—a Simple or Martial melee weapon of your choice with which you bond—or create a bond with a magic weapon you touch. Until the bond ends you have proficiency with the weapon, you can use its Mastery property, and you can use it as a spellcasting focus.
Pact of the Blade and Bind Pact Weapon now cost a Bonus Action instead of an Action.
Bind Pact Weapon can now be used on ranged and off-hand weapons. Out of combat restriction removed.
Whenever you attack with the bonded weapon, you can use your Charisma modifier for the attack and damage rolls, instead of using Strength or Dexterity, and you can cause the weapon to deal Necrotic, Psychic, or Radiant damage or its normal damage type.
Pactbound weapons can now have their damage type be set to Necrotic, Psychic, or Radiant damage instead of its normal type. Individual toggles to switch between each type.
Feature not new to OneDnd but not implemented in Baldur's Gate 3.
Compatibility
Does not remove the original Bind Pact Weapon but hides the Pact Blade status. Alters the tooltips of the Pact of the Blade passive and spells.
Adds a fix for conjured weapons not disappearing if the Pact was moved to another weapon.
BG3 Community Library / Compatibility Framework
Baldur's Gate 3 Community Library exists to provide a common collection of Spells, Scripts, Items, Statuses, Passives, and other useful material that will assist modders in creating new content.
The Compatibility Framework provides an API for other mods to use improve compatibility. Initially designed for Subclass Compatibility, the Framework has API endpoints that Script-Extender Enabled mods can hook into to insert values into Progressions and Spell/Skill/PassiveLists at Runtime. What this means is that a mod author can inject their mod's data into existing Progressions or Lists without overwritin
📊 Mod Details
- Game
- Baldursgate3 Mods
- Author
- BG3 Community Library Team
- Version
- 1.1.1
- Downloads
- 21,122
- Endorsements
- 164
- Category
- Spells
- Created
- 1/28/2024
- Updated
- 5/6/2025
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