Oath of the Belmonts Paladin Subclass
🟡 Updated this yearPreview

🔍 Analysis
- 👍 0.9% endorsement rate
- 🏆 #202 of 295 Classes mods in this game by downloads
📋 About This Mod
My homebrew take on the Belmonts from Castlevania. This is my interpretation of their abilities and not meant to be an exact replica. Obviously, there's a whip though.
****Disclaimer: I think that you can break your oath in the same ways that a Devotion Paladin can break their oath. https://bg3.wiki/wiki/Oath_of_Devotion****
Update 12/23/2024 - I added an optional file that updates the Ring of Flinging from Act 1, so that it applies the 1d4 bonus damage to your whip attacks.
Spell List.
Level 1 spells at paladin level 3:
Hunter's Mark
Healing Word
Level 2 spells at paladin level 5:
Level 3 spells at paladin level 9:
Spirit Guardians
Mass Healing Word
Level 1.
Attack: Strength
Damage: 1d6 + Strength
Damage Type: Magical Slashing
Cost: Action
Description: Ranged unarmed attack that scales with your paladin level. A ranged unarmed attack is identical to a thrown weapon attack, so the whip benefits from anything that benefits throwing like Tavern Brawler or Thrown Weapon Fighting, and it also benefits from extra attack at level 5.
Description: Turn into a dire wolf. The dire wolf is identical to the Druid's wildshape dire wolf. At paladin level 5, it benefits from your extra attack feature.
https://bg3.wiki/wiki/Wild_Shape:_Wolf
Cost: Bonus Action Point; Channel Oath Charge
Level 3.
Remarkable Athlete
Description: This is identical to the remarkable athlete feature that the Champion Fighter gets. Add half of your Proficiency Bonus to any Strength, Dexterity, and Constitution Checks you are not Proficient in, and increase jump distance by 3m.
Spell Properties: Create a water surface
Spell Save: Dexterity against your spell save DC
Spell Success: Apply Holy Fire to targets for four turns. Holy fire does 1d4 radiant damage initially and 1d4 radiant damage at the beginning of subsequent turns. Does double damage to fey, fiends, and undead.
Additionally, a healing beam of light is generated for each target that fails the saving throw. The beam will seek out an ally within 9m who has less than their maximum hit points and heal them for 1d4 + Charisma Modifier hit points. The healing increases to 1d6 and level 7, and 1d8 at level 10.
Spell Fail: Apply Holy Fire to targets for two turns.
Cost: Bonus Action Point; Channel Oath Charge
Holy Precision
Description: You have a +1 bonus to attack rolls against any targets afflicted by Holy Fire. The bonus increases to +2 at level 7, and +3 at level 10.
Level 6.
Primal Strike
Description: Identical to Moon Druid's primal strike. While in beast form, your attacks count as magical for the purpose of overcoming Resistance and Immun
📊 Mod Details
- Game
- Baldursgate3 Mods
- Author
- nick
- Version
- 1.3
- Downloads
- 6,389
- Endorsements
- 59
- Category
- Classes
- Created
- 12/8/2024
- Updated
- 10/13/2025
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