Kikyo's Mountain Pass Camp Overhaul

⭐ — (86 endorsements) 📥 2,832 downloads 📌 v1.0 📅 4/14/2026
🟡 Updated this year

By Kikyo99 · Maps

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/14/2026 📅 Created: 4/14/2026

🔍 Analysis

  • 👍 3.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #1 of 8 Maps mods in this game by downloads

📋 About This Mod

A cozy and jungle-like overhaul for both Mountain Pass camps (inside and outside the crèche).

Out of early access, it is now fully available for everyone to enjoy ❤️

This mod changes the camps both inside and outside the Crèche to look more jungle-like, relaxing and overgrown. Now you and your companions can truly unwind from your harsh travels and take a moment to breathe freely amidst the setting sun🍂

Both camps have been fully tested and there are no problems regarding walkable paths, those issues have been fixed during testing. Quests also work normally. It was also made specifically with my Companion Tent Overhaul mod (available on Nexus and Patreon), so it works together.

The way it is re-designed was inspired by the Zeswa tribe in Avatar Frontiers of Pandora, as they travel around only with tents and almost no weight. That is why you see sun sails over the camp, as well as small and open tents, to give a nice and lofty look.

The inside of the crèche camp was inspired by the forest temple in Zelda Majora's Mask, as well as the movie "Castle in the Sky" by Studio Ghibli.

Works together with my other Camp Overhaul mod or seperately.

⚠️ Known issues and troubleshooting ⚠️

Only works properly on a new playthrough (install this mod with BG3MM or copy pak into your LocalApps/Larian/BG3/Mods folder, then start the playthrough).

Should not be removed mid-playthrough or else it will act funky.

I tried to change Wither's and Halsin's positions in both camps (as i did in the Wilderness camp), but it just refuses to work. In the Toolkit it worked fine, idk why it won't in the game. Idk if i can even fix that in the future.

I changed the positions of the sleeping bags in the outer MP camp, so some cutscenes that are tied to them might look funky.

I tested the scene as origin Lae'zel where Voss visits at night and was able to rotate it in a direction that makes it look natural.

Will conflict with any mod altering the CRE_Main_A, CMP_DungeinGith_A and CMP_GithCrecheCave_A levels and their grid.

I played through some campaigns with this mod and so far haven't encountered any issues personally. If there is anything funky happening (furniture being in weird places), it may be an issue on your side with a [color=#f9

📊 Mod Details

Game
Baldursgate3 Mods
Author
Kikyo99
Version
1.0
Downloads
2,832
Endorsements
86
Category
Maps
Created
4/14/2026
Updated
4/14/2026

🔧 How to Install Baldur's Gate 3 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Baldur's Gate 3 →

Visit the official mod page for specific installation instructions for this mod.

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