Kay's CC Icon Template
⚪ Last updated 2024Preview

🔍 Analysis
- 👍 12.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #9 of 20 Resources mods in this game by downloads
📋 About This Mod
A template for modders who want to include icons in their CC mods.
After I released Icon Patches for Tav's Hair Salon I've had a few people ask me how I did it. Toarie already had it partially set up, since she has one custom icon set up for every hair, so I basically just had to go through and make individual icons. Archer, aka ghouls0rules, ended up making their own template from my patch that they posted in the Down By The River discord server, but since I've been working on making my own hair mod, I figured I would make my own template.
THIS IS NOT A MOD, the file only contains the files needed for adding CC icons to an existing mod/workspace, and therefore will not work on it's own.
Since I've only worked with hairs so far, this template only refers to hairs, but as far as I know, it should work for other character creation visuals (heads, horns, beards, tails) as long as you change "Hair" to the appropriate slot name. I don't believe it will work for race/class/subclass mods though; as far as I know, your best bet is going through Improved UI for that.
This template assumes you already have the tools necessary for modding BG3 (such as a text editor and a program that can open/edit .dds images) and have the rest of your mod worked out. Generally, you want to save icons for last.
Additional Notes:
-
[]I personally use Paint. Net for .dds files and for CC icons, I use the R8G8B8A8 (sRGB, DX 10+) compression setting.
[
]I made a copy of the sheet linked in this BG3-Modders-Multitool issue to edit & generate the icon UVs for template v2.[]- EDIT: Apparently the above mentioned multitool issue was removed, so here's a link to the spreadsheet
[]Don't generate mip maps! UI visuals can become blurry if you generate mip maps; only use mip maps for things that will be zoomed in/out on such as clothing or body textures!
[]I personally name my merged "_merged.lsf.lsx" instead of just "_merged.lsx" so that I don't have to use lslib to convert the file before paking up (the multitool will do it for you with the .lsf added in). If you prefer to convert with lslib, remove the .lsf part of the file name.
[]A lot of things are case sensitive. Triple check everything if you're having problems, take a break and come back to it later or the next day, or ask someone else to look it over for you.
- Here's a link to Padme's mini tool that I mention in the old template's CCAV
So far, I haven't had any issues using this setup after Patch #4 of the game's full release.
Version 2 of the template was released during Patch #6 but version 1 should still work fine.
If you are looking to make your own icon patch for a mod that does not belong to you, I suggest asking for the original modder's permission before posting it anywhere. A little courtesy can go a long way, and making "fixes" for someone else's mod without talking to them first can be conside
📊 Mod Details
- Game
- Baldursgate3 Mods
- Author
- perseidipity
- Version
- 2.0.0
- Downloads
- 722
- Endorsements
- 91
- Category
- Resources
- Created
- 11/11/2023
- Updated
- 5/30/2024
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