Holy Armor of Selune
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #74 of 247 Equipment mods in this game by downloads
📋 About This Mod
Adds Selune's Chosen's armor. Version for Nexus. Redesigned Passives, Acquisition, and It works with Patch 8 If that was an issue.
I finally have a friend that wanted to play Baldur's Gate again. So I updated my mod. Sorry.
Anyway I want keep thanking these people below for their contributions to my first iteration.
I want to thank legend0fthefall and tepkunset for their great guides on making custom content from assets derived from in engine. I also would like to thank kahashi69 because I learned how to create my own custom effects and passives from his effects on his own custom assets in his Armour of Vengeance mod, I didn't steal nothing tho (I think).
Version 1. 0. 8 Edit: I want to thank dazzerfong for the scripts needed to add the hair models to the helmets, this allowed me to add the hair along with the new Claymore model. I also want to also thank Druundev for her tutorial vids on creating custom armor; while I didn't create a custom armor yet, her content was critical to me understanding the custom model/mesh process with blender. Lastly, I want to thank Kiderion aka Lykon because I used his Anduril mod (https://www.nexusmods.com/baldursgate3/mods/303) as the comparison template for my own mod.
This is where I will thank people for version 2. When I get around to doing that.
Changes: I did an aggressive redesign of the gear. Some might not like it but that is their problem. 3 years later me looked at the gear and was enamored by how I thought a legendary weapon should be. I think I was wrong. The spoiler below should show all the changes and design philosophy.
SeluneArmor Equipment Rebalance Changelog
Global Design Changes
-
[]Reduced passive bloat across the set.[/]
[]Removed several stat-override effects that encouraged respec abuse.[/]
[]Shifted the design toward synergy, Paladin investment, and radiant-control gameplay.[/]
[]Preserved item identity across Rare → Very Rare → Legendary tiers.[/]
[]Reduced “always-on damage aura” design in favor of triggered radiant interactions.[/]
Removed
-
[]Holy Avenger Passive
[
]Removed the old aura-style Holy Avenger effect.[/]
[]Improved Critical
- []Removed expanded critical range.[/]
[]Vicious Weapon Passive
- []Removed bonus damage on critical hits.[/]
[]Moon Grace
- []Removed the previous radiant weapon-buff style effect.[/]
[]Old stacked radiant damage effects
- []Removed extra overlapping radiant damage riders that caused the weapon to overperform.[/]
[]Redundant Shout / Radiant Strike effect
[]Removed the extra shout-style radiant feature that overlapped wi
📊 Mod Details
- Game
- Baldursgate3 Mods
- Author
- Halfbite
- Version
- 0.0.0.55
- Downloads
- 123,913
- Endorsements
- 2,154
- Category
- Equipment
- Created
- 8/30/2023
- Updated
- 6/12/2026
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