Enemy Spells - MCM

⭐ ⭐ (247 endorsements) 📥 97,135 downloads 📌 v2.2 📅 7/20/2024
⚪ Last updated 2024

By Mithras666 · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/11/2024 📅 Created: 7/20/2024

🔍 Analysis

  • 👍 0.3% endorsement rate
  • 🏆 #208 of 515 Gameplay mods in this game by downloads

📋 About This Mod

Fully modular, dynamic enemy spell addition mod. Written entirely in Script Extender, and uses MCM for easy in-game configuration.

This is part 2 of my 5-part mod series, Mithras' Mod Menus (MMM):

Enemy Stats

Enemy Spells

Regeneration

Game Modes:

Class Mode: Enemies get spells based on their archetype: Wizard, Rogue, Ranger, Fighter, Barbarian.

Classless Mode: All enemies get spells and can use them, as long as they have the spellslots for them.

Chaos Mode: All enemies get spells, and they don't need spellslots to cast them.

Undead Mages: All Undead are given the "Wizard" archetype, and are as thus allowed to cast spells as per Class Mode.

Cantrips For Everyone: Everyone gets cantrips, regardless of their archetype.

Spell Sources:

Vanilla Spells

5e Spells

PF2e Spells

Homebrew Spells

📊 Mod Details

Game
Baldursgate3 Mods
Author
Mithras666
Version
2.2
Downloads
97,135
Endorsements
247
Category
Gameplay
Created
7/20/2024
Updated
9/11/2024

🔧 How to Install Baldur's Gate 3 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Baldur's Gate 3 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Baldur's Gate 3 commands, item IDs, and more.

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