Eldritch Knight Plus - NEW Passives and Rebalancing and MORE
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #322 of 404 Classes mods in this game by downloads
📋 About This Mod
Infuse more magic into your Eldritch Knight fantasy while still keeping it fair and balanced! New Passives, rebalanced spell leveling progression, removed spell list restrictions, optional add-ons to let you customize the mod and more!
WORKS WITH PATCH 8! Now also compatible with Level 20 mods (use the corresponding version)
With version 4. 0 of the mod I've added two NEW PASSIVES:
-
[]BATTLEMAGE CASTING: Your Ranged Spell attacks can be cast as Melee Spell Attacks when threatened. This feature can be toggled off. Unlocks at level 5 and automatically added to your hotbar (find it in your spellbook if you don't have it on your hotbar automatically).
[
]EMPOWERED CANTRIPS: You attune to your bound weapon to use it as a magical catalyst to channel your physical strength into your cantrip casting, empowering them. Your cantrips deal 1 additional damage plus half your Strength or Dexterity Modifier (whichever is highest). Unlocked at level 8. If you don't like this feature you can remove it using one of the optional add-ons under Optional Files.
List of changes from vanilla (keep in mind vanilla unlocks ARE STILL there, I'm just not mentioning them so you know exactly what the mod gives you IN ADDITTION):
-
[]Removed stringent spell list restrictions when choosing new or replacing old spells at all levels. Now you can pick spells from any Wizard School instead of being restricted to pick only from Abjuration or Evocation school. This restriction doesn't make sense in the context of Baldur's Gate 3's gameplay and balance.
[
]Levels 3 and 4: No further changes[]Level 5: +1 Spell Known, New Passive: BATTLEMAGE CASTING (read details above)
[]Level 6: +1 Spell Slot level 1; +1 Cantrip Known
[]Level 7: No further changes, but the original +1 Spell Slot level 1 was moved to level 6
[]Level 8: New Passive: EMPOWERED CANTRIPS (read details above)
[]Level 9: +1 Spell Known; +1 Spell Slot Level 2
[]Level 10: No further changes, but the +1 spell slot level 2 was moved to level 9
[]Level 11: Unlock Spells Level 3: +1 Spell Slot Level 3, +2 Spells Known (replaces vanilla +1 spell known)
[]Level 12: +1 Spell Slot Level 3, +1 Spell Known
Optional Features (optional add-ons)Optional add-ons requested by community that can be installed in addition to the main file changes (these optional add-ons can also be used without the main file, if you so wished). These may not be as balanced as the main file as are mainly produced to fulfill community requests. Remember to load them after the main file.
The following are all separate optional files so you can pick which one you want and can combine them in any way unless stated otherwise:
[*]Add-on 1: +1 Cantrip Known at level 4 (useful
📊 Mod Details
- Game
- Baldursgate3 Mods
- Author
- ChizFreak
- Version
- 5.2
- Downloads
- 48,202
- Endorsements
- 128
- Category
- Classes
- Created
- 8/28/2024
- Updated
- 5/22/2025
🔧 How to Install Baldur's Gate 3 Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Baldur's Gate 3 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Baldur's Gate 3 commands, item IDs, and more.
Keep browsing — more Baldur's Gate 3 mods await