Choose Your Camp
🟡 Updated this yearPreview

🔍 Analysis
- 👍 4.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #5 of 16 Maps mods in this game by downloads
📋 About This Mod
Choose what camp you want to go to when hitting the Go To Camp button. Have you ever been in a certain area of an Act and wanted to go to a different camp? Now you can! *Limited to the camps available in the current Act.
Choose Your Camp
Ever found yourself deep in the Underdark but longing for the open sky of the wilderness camp? Stuck at Moonrise Towers when you'd rather rest in the shadow-cursed wilds? Now you have the choice.
Choose Your Camp adds a spell that lets you pick exactly which camp you want to travel to when you hit "Go To Camp". No more being forced into whatever camp the game decides for you.
Features
-
[]Select your preferred camp from a simple spell menu
[
]Works with all camp variants across all three acts[]Persists until you change it or travel to a new act
[]"Default Camp" option to return to normal game behavior at any time
[]Spell automatically granted to all player characters
Available Camps
Act 1 — Wilderness
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[]Wilderness Camp (main outdoor camp)
[]Basement Camp
[]Granite Cave Camp
[]Sandstone Cave Camp
[]Abbey Ruins Camp
[]Shar Temple Camp
[]Underdark Camp
Act 2 — Shadow-Cursed Lands
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[]Mountain Pass Camp
[
]Shadow-Cursed Lands Camp[]Moonrise Towers Camp
Act 3 — Baldur's Gate
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[]Elfsong Tavern Camp
[]Farm Camp
How To Use
[]Find the "Camp Selection" spell (camp sack icon) on your hotbar
[]Select your desired camp
[]Hit "Go To Camp" as normal. You'll travel to your selected camp.
To return to default behavior, simply cast "Default Camp" from the same menu.
Compatibility
-
[]✓ Compatible with most (if not all) other mods
[
]✓ Safe to add mid-playthrough[]✓ Works in multiplayer
[]? May conflict with other mods that modify camp selection logic, although I'm not aware of any of those currently existing
- ✓ NO Script Extender required
FAQ
Q: Why can't I select certain camps?
A: Camps are restricted by act. You can only choose camps that exist in your current act. If you try to select an invalid camp, you'll get a message explaining it's not available.
Q: What happens when I travel to a new act?
A: Your camp selection automatically clears if it's not valid in the new area. You'll return to default behavior until you make a new selection.
Q: Does this affect companions at camp?
A: No. Your companions will be at whatever c
-
[]✓ Compatible with most (if not all) other mods
-
[]Elfsong Tavern Camp
-
[]Mountain Pass Camp
-
[]Wilderness Camp (main outdoor camp)
📊 Mod Details
- Game
- Baldursgate3 Mods
- Author
- For_Kiramay
- Version
- 1.0.0.10
- Downloads
- 911
- Endorsements
- 45
- Category
- Maps
- Created
- 3/16/2026
- Updated
- 3/16/2026
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