Better Starting Equipment

⭐ — (32 endorsements) 📥 849 downloads 📌 v1.1 📅 10/19/2025
🟡 Updated this year

By ChizFreak · Equipment

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/19/2025 📅 Created: 10/19/2025

🔍 Analysis

  • 👍 3.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #75 of 354 Equipment mods in this game by downloads

📋 About This Mod

Better, more appropiate starting gear for all classes, including some new custom-made better looking equipment. All items are common quality, non-magical standard equipment.

List of changes:

  • []All classes start with new custom, generic leather gloves (clothing, no armor), except Barbarian, Monk, Paladin, Sorcerer and Wizard (no gloves).

    []Most classes start with a pair of different, better looking generic leather boots (clothing, no armor).

    []The following changes are always in addition, not replacing the original starting gear unless stated otherwise:

    []Barbarian starts with an additional Greatclub.

    []Bard starts with an additional second Hand Crossbow.

    []Cleric starts with an additional Spear, an additional Light Crossbow and its shield has been changed to a round metal one.

    []Druid starts with a previously unavailable Druidic Armour, an additional Shortbow and an additional Club.

    []Fighter starts with Chain Mail (Heavy Armour) instead of Scale Mail (Medium Armour), a Greatsword instead of a Longsword, an additional Morningstar, an additional Shortsword, an additional Shortbow and a big reinforced wooden kite shield. Master of arms. The shortsword is useful in case you want built a dexterity-based Fighter.

    []Monk starts with two additional daggers to throw.

    []Paladin starts with an additional Longsword, an additional Light Crossbow and its shield has been changed to a metal kite shield. Removed javelins. All the Paladin armours have been changed to be Heavy Armours with 16 AC (just like Chain Mail).

    []Ranger starts with a new custom coloured green Hide Armour (Medium Armour) with 14 AC instead of its generic Leather Armour, a custom green long cloak, a Longbow instead of Shortbow, a Scimitar, and an additional Dagger.

    []Rogue starts with a new custom coloured purple Bandit Armour (Light Armour) with 11 AC instead of its generic Leather Armour, an additional Dagger so you can dual-wield and an additional Shortbow.

    []Sorcerer starts with an additional Dagger.

    []Warlock starts with an additional Light Crossbow.

    []Wizard starts with an additional Dagger.

    []Lae'zel now starts with a Githyanki Greatsword instead of a generic Longsword, an additional Githyanki Longsword and two additional Githyanki Shortswords. She also starts with Githyanki Metal Bracers. All her weapons are common, non-magical quality (basically like regular generic weapons but with the githyanki visuals).

    []Shadowheart's starting armour's AC has been buffed to 14 (so it's on par with other regular Medium Armour), and she starts with an additional Spear and an additional Light Crossbow.

    []If you have any mods that modify Starting Gear and you prefer their changes (ex. new custom armour for Shadowheart), just l

📊 Mod Details

Game
Baldursgate3 Mods
Author
ChizFreak
Version
1.1
Downloads
849
Endorsements
32
Category
Equipment
Created
10/19/2025
Updated
10/19/2025

🔧 How to Install Baldur's Gate 3 Mods

Download from Nexus Mods.

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