Better Barbarian Wild Magic
⚪ Last updated 2023Preview

🔍 Analysis
- 👍 3.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #159 of 589 Gameplay mods in this game by downloads
📋 About This Mod
Rebalance of the Wild Magic options for the wild barbarian rage.
A lot of the random option where a little bit week, in the later level mostly, or impractical, this mod change most of them, like so:
1) Weapon Infusion: Now add your Level/2 (roundend down) to the bonus damage.
2) Magic Retribution: Same ad above.
3) Protective Lights: Range changed to 6 from 3.
4) Intangible Spirit: Same as first 2.
5) Bolt of Light: Same as above and now the DC use your Constitution (before was charisma for some reason).
6) Vine Growth: Now only affect enemys.
7) Teleport: No changes.
8) Dark Tendrils: Same bonus damage as before, only affect enemys and correct DC whit Consitution (meaby there is a bug that don't give you the bonus hp, let me know).
The tooltips aren't correct but it work*
To Install:
1. Download .rar of my mod;
2. Upack it to get . PAK file;
3. Copy .pak file to C:\Users\User\AppData\Local\Larian Studios\Baldur's Gate 3\Mods;
4. Start BG3MM;
5. Click "Refresh" button;
6. Pull my mod from left side of BG3 MM window ("Inactive") to right side ("Active") and place it to your mods order;
7. Click "Save Load Order To File" button in BG3MM;
8. Hit "Export Order to Game" button in BG3MM;
9. Start game from BG3MM.
If you want to change manualy this is what i changed:
WEAPON_INFUSION:
In Shared\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt:
6739: data "DescriptionParams" "DealDamage(1d6+Level/2, Force,Magical)"
6742: data "Boosts" "ItemReturnToOwner();WeaponProperty(Thrown);WeaponProperty(Light);WeaponDamage(1d6+Level/2, Force,Magical)"
In Shared\Public\SharedDev\Stats\Generated\Data\Spell_Shout.txt:
4743: data "DescriptionParams" "DealDamage(1d6+Level/2, Force,Magical)"
MAGIC RETRIBUTION:
in Shared\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt:
6751: data "DescriptionParams" "DealDamage(1d6+Level/2, Force,Magical)"
In Shared\Public\SharedDev\Stats\Generated\Data\Passive.txt:
1990: data "DescriptionParams" "DealDamage(1d6+Level/2, Force,Magical)"
1995: data "StatsFunctors" "DealDamage(SWAP, 1d6+Level/2, Force,Magical);ApplyStatus(SELF,PASSIVE_WILDMAGIC_MAGICRETRIBUTION_DEFENDER,100,0);ApplyStatus(PASSIVE_WILDMAGIC_MAGICRETRIBUTION_ATTACKER,100,0)"
PROTECTIVE_LIGHT:
in Shared\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt:
3688: data "DescriptionParams" "Distance(6)"
3691: data "AuraRadius" "6"
SHADOWY_TENDRILS:
in Shared\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt:
6531: data "DescriptionParams" "GainTemporaryHitPoints(1d12)"
6536: data "Boosts" "TemporaryHP(1d12)"
In Shared\Public\SharedDev
📊 Mod Details
- Game
- Baldursgate3 Mods
- Author
- Vendetta
- Version
- 1.0
- Downloads
- 2,322
- Endorsements
- 79
- Category
- Gameplay
- Created
- 8/14/2023
- Updated
- 8/24/2023
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