Avatar Shenanigans - Companion Avatars Unlocking Origin Story Content
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #301 of 515 Gameplay mods in this game by downloads
📋 About This Mod
Enable Companion characters to become Avatar characters during any playthrough, allowing toggling between their Origin story and Companion story content. Better roleplay!
After many tav and durge playthroughs, I wanted to experience the Origin characters' content, but I didn't want to be locked into one character's story for the entire playthrough and miss out on hearing their voiced scenes. So I started toggling the Avatar tag on companion characters during my playthroughs.
Untested on nautiloid.
This mod adds an avatar passive that lets you toggle avatar tag on the six origin characters when they start the game as companion. This passive will not be automatically added to origin characters that start the game as avatar/player controlled.
You can manually add the avatar passive to any character in your party. Have the character selected then run this in your script extender console:
Osi. AddPassive(GetHostCharacter(), “MX_AVATAR_PASSIVE”)
The Avatar tag
The Avatar tag tells the game that the character is play-controlled. All tavs and durges already have this tag. Companion characters only have this tag if they are Origin characters (started the game as a player character). By setting this flag during a playthrough on existing Companion characters, a few changes occur in the character:
- The character can lead dialog and make choices for all regular scenes, like a tav can
- The character's Origin story will be used instead of their Companion story. This means they will experience the Origin versions of these scenes, where they will not be voiced but will make dialog decisions. This allows you to roleplay their personality as you want!
- Other companions will have character specific dialog for the character, just like when you're playing as durge.
- The character can gain approval, and romance other companions. You can also have reciprocal relationships (two companions romancing each other). Though they will need to have their relationship flags adjusted (relationship status and approval won't sync bidirectionally).
This mod is an implementation of how I play the game.
The Avatar toggle is a Passive on each of the companion characters. When enabled, the character will get a blue status indicating they are currently an Avatar. You can have as many or as few companions with the Avatar toggle on at a time! However, you will need to have one TRUE player character - a tav or durge, or a "true" Origin character. If you do use this mod on a save with a true Origin character, their Avatar tag will not be togglable and they will be treated like a tav. (A friend who helped me test says that tavs can be stuffed into Wither's Wardrobe but Durges can't, so you can try that if you absolutely don't want a tav.)
There are many other small implementation details in the mod to make this kind of playthrough more immersive, which I can talk about in comments. I also added a set of utility spells that gets added to companions
📊 Mod Details
- Game
- Baldursgate3 Mods
- Author
- Moxi
- Version
- 1.0.0
- Downloads
- 63,961
- Endorsements
- 183
- Category
- Gameplay
- Created
- 12/9/2024
- Updated
- 12/9/2024
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