ATF (Anxiety's Toolkit for Firearms)
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 1.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #3 of 16 Resources mods in this game by downloads
📋 About This Mod
It's finally time to make guns like your favorite(?) gunsmith.ATF is a dependency for compatibility among firearm mods.There is a demo gun in the optional files for mod authors to use as an example.
Make sure to load this above firearm mods.
For mod users:
This will be required for future firearms to be compatible with my Firearms mod and other mods built off of this toolkit.
For Mod Authors:
This is a toolkit to assist mod authors to create firearms compatible with my Firearms mod and future mods. Please keep this mod as a dependency.
Information for mod authors to adjust in their own firearm mods:
Pistols use:
_Firearm_Pistol for base
data "BoostsOnEquipMainHand" "AttackSpellOverride(Main-Hand Firearm Attack, Projectile_MainHandAttack);AttackSpellOverride(ATO_SneakAttack, Projectile_SneakAttack);UnlockSpell(ATO_PiercingShot);UnlockSpell(ATO_MobileShooting);UnlockSpell(Shout_Reload_MainHand);IF(HasFirearmEquipped()):UnlockSpell(Shout_Reload_Both)"
data "BoostsOnEquipOffHand" "AttackSpellOverride(Off-Hand Firearm Attack, Projectile_OffhandAttack);UnlockSpell(Shout_Reload_OffHand)"
data "StatusOnEquip" "HANDLE_CANNON_OH_RANGED_MH" (Don't remove this)
data "PassivesMainHand" "ATO_Ammo_Passive"
data "PassivesOffHand" "ATO_Ammo_Offhand_Passive"
_Firearm_Pistol_1 for +1
data "DefaultBoosts" "WeaponEnchantment(1);WeaponProperty(Magical)"
_Firearm_Pistol_2 for +2
data "DefaultBoosts" "WeaponEnchantment(2);WeaponProperty(Magical)"
_Firearm_Pistol_3 for +3
data "DefaultBoosts" "WeaponEnchantment(3);WeaponProperty(Magical)"
_Firearm_LongGun for base
data "Weapon Properties" "Ammunition;Heavy;Twohanded;Loading"
data "BoostsOnEquipMainHand" "AttackSpellOverride(Main-Hand Firearm Attack - Longarms, Projectile_MainHandAttack);AttackSpellOverride(ATO_SneakAttack_Longarm, Projectile_SneakAttack);UnlockSpell(ATO_PiercingShot_Longarm);UnlockSpell(Shout_SteadyRangedCrossbow);UnlockSpell(Shout_Reload_Longarm)"
data "PassivesMainHand" "ATO_Ammo_LongArm_Passive"
_Firearm_LongGun_1 for +1
data "DefaultBoosts" "WeaponEnchantment(1);WeaponProperty(Magical)"
_Firearm_LongGun_2 for +2
data "DefaultBoosts" "WeaponEnchantment(2);WeaponProperty(Magical)"
_Firearm_LongGun_3 for +3
data "DefaultBoosts" "WeaponEnchantment(3);WeaponProperty(Magical)"
For blunderbuss/shotguns:
_Firearm_Blunderbuss for base
data "BoostsOnEquipMainHand" "AttackSpellOverride(Main-Hand Firearm Attack - Longarms, Projectile_MainHandAttack);AttackSpellOverride(ATO_SneakAttack_Longarm, Projectile_SneakAttack);UnlockSpell(Projectile_Blunderbuss_Knockback);UnlockSpell(Projectile_Scatter_Shot);UnlockSpell(Shout_Reload_Longarm)"
_Firearm_Blunderbuss_1 for +1
data "DefaultBoosts" "WeaponEnchantment(1);WeaponProperty(Magical)"
_Firearm_Blunderbuss_2 for +2
data "DefaultBoosts" "WeaponEnchantment(2);WeaponProperty(Magical)"
_Firearm_Blunderbuss_3 for +3
data "DefaultBoost
📊 Mod Details
- Game
- Baldursgate3 Mods
- Author
- Anxiety The Ork
- Version
- 1.2.0.0
- Downloads
- 17,520
- Endorsements
- 205
- Category
- Resources
- Created
- 7/17/2024
- Updated
- 5/12/2025
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