Weapon Skills Extra with Echo Knight

⭐ ⭐ (433 endorsements) 📥 32,229 downloads 📌 v0.06 📅 11/29/2020
⚪ Last updated 2024

By LostSoulMan · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/28/2024 📅 Created: 11/29/2020
⚠️ Install Order · 2 steps
1🛠️ BG3 Script Extender — BG3 Script Extender Download ↗
2🧩 Community Library — Community Library (Norbyte) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #436 of 515 Gameplay mods in this game by downloads

📋 About This Mod

Manifest Echo:

At 3rd level, you can use a bonus action to magically manifest an echo of yourself in an unoccupied space you can see within 15 feet of you. This echo is a magical, translucent, gray image of you that lasts until it is destroyed, until you dismiss it as a bonus action, until you manifest another echo, or until you're incapacitated. | Initially set at 9 metre range |

Your echo has AC 14 + your proficiency bonus, 1 hit point, and immunity to all conditions. If it has to make a saving throw, it uses your saving throw bonus for the roll. It is the same size as you, and it occupies its space. |AC set at 16. 1 hp, immune to most statuses |

On your turn, you can mentally command the echo to move up to 30 feet in any direction (no action required). If your echo is ever more than 30 feet from you at the end of your turn, it is destroyed. | If it becomes 18 metres away from knight it is destroyed |

  • []As a bonus action, you can teleport, magically swapping places with your echo at a cost of 15 feet of your movement, regardless of the distance between the two of you. |Swap implemented |

  • []When you take the Attack action on your turn, any attack you make with that action can originate from your space or the echo's space. You make this choice for each attack. | Difficult to implement. You get a skill Swap Places - Attack. You swap with the echo, attack (you cant move or use BA), then use a new skill to return to original poisition |

  • When a creature that you can see within 5 feet of your echo moves at least 5 feet away from it, you can use your reaction to make an opportunity attack against that creature as if you were in the echo's space. | Difficult to implement. You get a new skill Echo AOO. You target one enemy with melee range of your Echo. You make an attack. If you hit the creature has a status that if it moved it will take 1d10 slashing damage, at the cost of your reaction. If you miss it doesn't cost your reaction. If you use More Feats and take Sentinal- if you toggle it on, and hit,. the enemies movement is blocked. If the feat is toggled off it wors as normal |

Unleash Incarnation:

At 3rd level, you can heighten your echo's fury. Whenever you take the Attack action, you can make one additional melee attack from the echo's position. You can use this feature a number of times equal to your Constitution modifier (a minimum of once). You regain all expended uses when you finish a long rest. | 1. Use Echo swap- Attack. 2. Attack and enemy. 3. This will unlock a melee attack. 4. If you have the Unleash Incarnation resource you can make an attack. If you use Action Surge you can then m

🤖 AI-enhanced — based on mod data

Weapon Skills Extra with Echo Knight is a gameplay mod that introduces the Echo Knight subclass, Fighting Styles, and Battle Master maneuvers to Baldur's Gate 3. It has 433 endorsements and was last updated in July 2024, with the latest fix addressing the Parry mechanic.

✨ Key Features

Adds the Echo Knight subclass to the game.
Introduces Fighting Styles for character customization.
Includes Battle Master maneuvers for combat variety.
Latest update (v0.06) fixes the Parry mechanic.

📊 Pros & Cons

✅ Pros

  • Solid community backing with 433 endorsements and over 32k downloads.
  • Brings popular Dungeons & Dragons content to BG3, expanding build options.
  • Active development as of July 2024, with a recent fix for Parry.

⚠️ Cons

  • May require knowledge of D&D mechanics to fully utilize the added content.
  • Potential compatibility issues with other mods that alter combat or classes.
🎯 Is This For You?
For Baldur's Gate 3 players who want to add more D&D-inspired combat depth, especially fans of the Echo Knight subclass or Battle Master maneuvers. Skip if you prefer vanilla gameplay or want a mod with extensive documentation.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Check the mod's page for any required dependencies or load order notes before installing.
  • If you're new to modding, use a mod manager like Vortex to avoid manual file placement errors.
  • Test the Parry fix in a low-stakes fight to ensure it works as intended.

📊 Mod Details

Game
Baldurs Gate 3 Mods
Author
LostSoulMan
Version
0.06
Downloads
32,229
Endorsements
433
Category
Gameplay
Created
11/29/2020
Updated
7/28/2024

🔧 How to Install Baldurs Gate 3 Mods

Download from Nexus.

📖 Full step-by-step install guide for Baldurs Gate 3 →

Visit the official mod page for specific installation instructions for this mod.

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