Way of Shao Kahn Monk Subclass
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #206 of 397 Classes mods in this game by downloads
📋 About This Mod
Level 3.
Summon Wrath Hammer:
Type - Spell
Cost - Bonus Action and 1 Ki-Point
Description - Summon your Wrath Hammer. The hammer is considered a finesse, heavy, two-handed, maul that does 2d6 bludgeoning damage.
Maul Proficiency
Unarmored Defense:
Type - Passive
Description - Your Armor Class equals 10 + Strength Modifier + Dexterity Modifier + Constitution Modifier. (I did this, so that you can make a viable strength build without having to multiclass into Fighter. I didn't remove the base version of unarmored defense, so that will override this if you want to focus more on Dexterity and Wisdom.)
Wrath Hammer:
+1 to Attack and Damage Rolls
Gargantuan Cleave Weapon Action
High-Impact Strikes - Toggleable Passive. Toggle on to knock your target back 3m when you hit them with the Wrath Hammer.
Level 6.
Shoulder Charge:
Type - Spell
Cost - Bonus Action, Movement, and 1 Ki-Point
Attack Roll - Melee Unarmed Attack
Damage Roll - Martial Arts Die + Constitution Modifier
Saving Throw - Strength (10 + Constitution Modifier)
Failed Save - Apply Prone Status
Description - Charge forward in a straight line, dealing damage to all enemies within the line, and potentially knocking them prone.
Wrath Hammer:
+2 to Attack and Damage Rolls
Dominating Presence - Unlock Enlarge Spell once per long rest without requiring concentration
Terrifying Presence - When you reduce a creature to zero hit points or critically hit them with the Wrath Hammer, they must make a Wisdom saving throw or be frightened for one turn. The saving throw is equal to 10 + Constitution Modifier.
Level 10.
Wrath Hammer:
+3 to Attack and Damage Rolls
Whirlwind Attack Weapon Action
General's Ultimatum - When you reduce a creature to zero hit points or critically hit them with the Wrath Hammer, you can use your reaction to grant an ally within 9m an additional reaction to use on their next turn. The reaction can be used to make a melee weapon attack against an enemy within the ally's next three turns. Your ability to grant the reaction is removed at the end of your turn if you don't use it.
A homebrew Monk subclass inspired by Shao Kahn from Mortal Kombat, adding a new subclass option for players. With 17 endorsements and 598 downloads, it's a niche addition for fans of the character.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Fans of Mortal Kombat will appreciate the thematic tie-in
- Small but active community (17 endorsements, 598 downloads)
- Adds a fresh subclass option for Monk players
⚠️ Cons
- Only 17 endorsements—might be rough around the edges
- Last updated in December 2024—could be outdated if the game has patched since
For Baldur's Gate 3 players who love Mortal Kombat and want to channel Shao Kahn's power as a Monk. If you're looking for a well-documented, polished subclass, this might not be it—but if you're curious and don't mind experimenting, give it a shot.
💡 Beginner Tips
- Check the mod's page for any required mods or load order notes before installing.
- If you're using a mod manager, make sure to enable the mod in your load order after installing.
- Since it's a subclass, you'll need to create a new Monk character or respec to try it out.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- nick
- Version
- 1
- Downloads
- 598
- Endorsements
- 17
- Category
- Classes
- Created
- 12/1/2024
- Updated
- 12/1/2024
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