Way of Shadow Revised
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🔍 Analysis
- 🏆 #394 of 397 Classes mods in this game by downloads
📋 About This Mod
My personal view of Way of Shadow monk.
First of alI, i made this mod for myself for my playthrough. I tried to make the Shadow Monk more like a ninja, which is what I always imagined him to be. So i try to make it us balanced us i can, but it will be definitely stronger than original.
So changes i made and why i made it:
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Here you can find my katanas mod which I created specifically for this mod - Way of Shadow Revised - Katanas
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Skills changes:
NEW----------------------------------------------------------------------------------------------------------------------
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[] LVL 3 - Lethal Strike is a new ability that is basically a single feature: Sneak Attack for the Shadow Monk. However, it isn’t as powerful as the Rogue’s version. It has a cooldown of one attack per turn. It also can’t be used on a critical hit like the Rogue’s ability can, and it costs 1 Ki point.
Its progression is:
[
]1d6 at level 3[]2d6 at level 7
[]3d6 at level 11
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[]So it is basically half the damage of a Rogue’s Sneak Attack.I just want some ability for damage on Shadow monk, but i want it to be not spammable, and not so powerfull us open hand Manifestations passives. I want to my Ninja can hit hard but for some resources and conditions
UPD - change cost for 1 ki from 2 (stil test it)
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[] LVL 3 - Blind Sense - its Devil's Sight frow warlock. But have 12m insted of 24. But also give you full imunity to Вlindness.
Because with this Shadow Arts: Darkvision become useless i remove it.
- Its just annoying to use Shadow Arts: Darkvision, why my monk who training for life in shadows can't be good in it?
[*] LVL 5 - Ki
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- Balius55
- Version
- 1.2.1
- Downloads
- 422
- Endorsements
- 7
- Category
- Classes
- Created
- 2/17/2026
- Updated
- 2/24/2026
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