Way of Momentum Monk

⭐ — (5 endorsements) 📥 302 downloads 📌 v1.0.0.6 📅 12/23/2025
🟡 Updated this year

By Cheek · Classes

⬇ Download Mod Source: Nexus Mods 📅 Updated: 12/31/2025 📅 Created: 12/23/2025
⚠️ Install Order · 2 steps
1🛠️ BG3 Script Extender — BG3 Script Extender Download ↗
2🧩 Community Library — Community Library (Norbyte) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #177 of 503 Classes mods in this game by downloads

📋 About This Mod

Adds the Way of Momentum Monk subclass, based on the Disciple from my Duo Class mod. Build turns of the Momentum condition as you fight, growing your strength until reaching a powerful but temporary Apex state, during which your abilities

Conatus. The term was originally coined by alchemists to refer to the predisposition of objects in motion to maintain their speed, until abandoned for more precise terminology. But the word has endured in remote disciplines of martial esoterica in a more metaphysical sense. The drive of all living beings to move forwards towards self-betterment and enlightenment. The desire to reach one's apex of ability. To build, and maintain, Momentum.

The Way of Momentum is defined by just that, the Momentum condition. By performing monk attacks, you gain a turn of Momentum, losing a turn of Momentum whenever you take damage. Upon reaching the maximum amount of Momentum, 5 turns, you enter your Apex state for two turns, after which you lose all Momentum. While at your Apex, the Way of Momentum's subclass features are upgraded, and you become a powerful mobile combatant.

SUB-CLASS FEATURES

3rd-Level Features

Momentous Martial Arts

For each turn of Momentum you possess, you add +1 to your Saving Throws and Armour Class while not wearing armour or carrying a shield, and +1 to the attack and damage rolls of your Monk attacks (unarmed or with monk weapons). This is in addition to the +5ft of movement speed Momentum provides.

Whenever you attack with a monk weapon or an unarmed attack, you gain a turn of the Momentum condition, or two turns of Momentum on a critical hit. In addition to losing a turn of Momentum when your turn ends, you also lose a turn of Momentum whenever you take damage.

The amount of Momentum you have is displayed visually above your head with a glowing tally mark that grows brighter with every step towards the maximum of five turns of Momentum.

Psionic Powers Range

Some Momentous Martial Arts and other Way of Momentum features have a dynamic range. If they do, they'll refer to your Powers Range in their tooltip/description. Your Powers Range is equal to your remaining Movement speed, with a minimum distance of 1. 5m/5ft, and a maximum of 36m/120ft. While not in combat or turn based mode, this range is 9m/30ft.

Psionic Apex

When you reach five turns of Momentum, you enter your Apex state until the end of your next turn. While at your Apex, your unarmed attacks are considered magical, you ignore fall damage and difficult terrain, and you can perform an additional Unarmed Attack each turn. In addition, your Momentous Martial Arts abilities are upgraded with additional psionic powers.

When you leave your Apex state, you lose all turns of Momentum. Your Apex state ends early if you have zero momentum, leave combat, or are downe

📊 Mod Details

Game
Baldurs Gate 3 Mods
Author
Cheek
Version
1.0.0.6
Downloads
302
Endorsements
5
Category
Classes
Created
12/23/2025
Updated
12/31/2025

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