Way of Cyrax Monk Subclass

⭐ — (11 endorsements) 📥 465 downloads 📌 v1.2 📅 11/19/2024
🟠 Updated over a year ago

By nick · Classes

⬇ Download Mod Source: Nexus Mods 📅 Updated: 11/26/2024 📅 Created: 11/19/2024
⚠️ Install Order · 2 steps
1🛠️ BG3 Script Extender — BG3 Script Extender Download ↗
2🧩 Community Library — Community Library (Norbyte) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #351 of 397 Classes mods in this game by downloads

📋 About This Mod

This is my homebrew take on the beloved character Cyrax from the Mortal Kombat series.

Net - Bonus Action and Ki-Point to launch a net at a target within 9m. On a hit, the target is restrained and pulled up to 9m towards you. At the beginning of subsequent turns, the target takes force damage equal to one roll of your martial arts die. The target can make a strength saving throw at the beginning of each turn to try to escape the net. This attack uses your Dexterity modifier for the attack roll.

Cyborg Chassis - You gain proficiency with medium and heavy armor. Additionally, wearing medium or heavy armor won't disable the additional movement speed buff from Improved Unarmored Movement.

Short Bomb - When you hit a target with an unarmed strike, you spawn a bomb at their feet. The bomb(s) detonate automatically at the end of your turn, each dealing 1d6 force damage. You can also manually detonate the bombs at any time during your turn using a free action.

Long Bomb - Ranged spell attack that deals force damage equal to one roll of your martial arts die plus your wisdom modifier and knocks the target back 3m. Additionally, if the target fails a Dexterity saving throw against your spell save DC, they and anyone with 2m of them take an additional 1d4 force damage. 9m range and an action to use.

Teleport Self-Destruct - Teleport to a location within 18m. After teleporting, you deal 10d6 force damage to enemies within 6m who fail a dexterity saving throw against your spell save DC, apply the Bleeding condition for two turns, apply the Gaping Wounds condition for two turns, and push them 5m away from you. On a successful save, enemies take half damage, don't receive any conditions, and aren't pushed. Can be used once per long rest with an action

📊 Mod Details

Game
Baldurs Gate 3 Mods
Author
nick
Version
1.2
Downloads
465
Endorsements
11
Category
Classes
Created
11/19/2024
Updated
11/26/2024

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