Tiefling Claws
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.5% endorsement rate
- 🏆 #247 of 515 Gameplay mods in this game by downloads
📋 About This Mod
Tiefling Claws
Update 1. 4 - 6th September 2024 - Patch 7
Updated all files related to this mod, including main file and patches
Added enforced dependencies to patches to ensure function via in-game mod manager
For more Patch 7 details, please check the pinned comment
A little Mod that adds the Tiefling Claws included in my Tiefling Subrace Mod as a standalone option, if you don't want subraces but claws still sound like a fun addition.
This adds a new Ability called "Infernal Claws" to Asmodeus, Mephistopheles and Zariel Tieflings at level 1.
Yes, this includes NPCs.
Infernal Claws use the characters Spellcasting Ability for their Attack roll. They scale similarly to cantrips to avoid them becoming entirely useless and likely unwise to waste your action on later on in the game, but they are still primarily intended to just add a little bit of extra spice to Tieflings.
At level one, Infernal Claws deals 1d6 slashing damage + 2 fire damage
This damage scales as follows
(min dmg-max dmg)
Level 1-3: 1d6 + 2 (3-8) | Level 4-5: 1d8 + 3 (4-11)
Level 6-7: 2d6 + 4 (6-16) | Level 8-9: 2d6 + 5 (7-17)
Level 10-12: 3d6 + 6 (9-24)
-⋆-
Please don't install more than one Version. They are not compatible.
Main - Claws use an Action | Not compatible with subraces
Bonus Action Version - Claws use a Bonus Action | Not compatible with subraces
Compatibility Version - Claws use an Action | Compatible with subraces
this does not include the Tiefling Compendium subraces, they already include claws. Half Demon tested & functional.
Installation
Please don't install this mod alongside the Tiefling Compendium, as that already includes claw attacks.
Adds a Claw Attack to vanilla Tiefling subraces in Baldur's Gate 3. A simple gameplay enhancement for Tiefling players wanting a natural weapon option. With 381 endorsements and 80,164 downloads, it's a popular, lightweight mod that integrates seamlessly with the base game.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 381 endorsements and over 80k downloads.
- Simple, focused addition that enhances Tiefling roleplay and combat options.
- No extra subclasses or complex mechanics—just a clean racial feature.
⚠️ Cons
- Only affects Tieflings—if you don't play one, this mod does nothing for you.
- No detailed documentation or patch notes provided by the author.
- Last updated in September 2024—may not be compatible with future game patches.
For Baldur's Gate 3 players who main Tieflings and want a natural weapon attack without multiclassing or mods that overhaul the whole race. Skip if you never play Tieflings or prefer larger gameplay overhauls.
💡 Beginner Tips
- If you're using a mod manager like Vortex, just drag and drop the file—no load order tweaks needed for this simple addition.
- Make sure to check the mod's page for any required dependencies before installing, though none are listed here.
- Since it's a racial feature, it will appear in your character sheet's actions—test it on a new or existing Tiefling character to see the claw attack in combat.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- Astralities
- Version
- 2.2
- Downloads
- 80,164
- Endorsements
- 381
- Category
- Gameplay
- Created
- 9/23/2023
- Updated
- 9/22/2024
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