The Boneyard - Necromancy Spells Revised ABANDONED FREETOTAKE
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #32 of 211 Spells mods in this game by downloads
📋 About This Mod
Because I am a father now (and do not play BG3) all my mods are to be considered abandoned. You are free to take them, edit, reupload, whatever you like (except paywall). There may come day when I will return but cannot estimate date.
Features (Text)
Ray of Sickness
1. Deals 2d6 instead of 2d8 Poison damage.
2. Does not require Constitution Saving throw to apply Poisoned Condition.
Inflict Wounds
1. When casted on ally Undead heals them for 3d6 HP (increase by 1d6 per spell level).
False Life
1. Consists of two spells: False Life (Physical Reduction) and False Life (Magical Reduction).
2. Physical Reduction: All physical (piercing, slashing, bludgeoning) damage is reduced by 1d4 while temporary HP lasts.
3. Magical Reduction: All elemental (acid, fire, necrotic, etc.) damage is reduced by 1d4 while temporary HP lasts.
4. Damage reduction increases by 1d4 for every 2 spell levels above 1st.
5. Uses Bonus Action to cast instead of Action
Ray of Enfeeblement
1. Does not require Constitution Saving throw and Concentration (only Ranged Spell Attack).
2. Duration shortened to three turns.
3. Not just strength based weapon attacks but also dexterity weapon attacks damage is halved.
4. While Feebled target also has disadvantage on strength and dexterity ability checks.
5. Can be upcasted: can target one additional creature for each spell slot above 2nd.
Bestow Curse
1. Additional damage and disadvantage on attack rolls are now combined into one option.
2. Disadvantage on Ability Checks and Saving throws are now combined into one option.
3. Range increased from 5 feet to 30 feet.
Revivify (scroll not changed)
1. Consists of two spells: Revivify (Resurrect) and Revivify (Heal Undead)
2. Revivify (Heal Undead) can heal allied Undead creature for half of his max HP.
Vampiric Touch
1. Consists of two spells: Vampiric Touch (Melee) and Vampiric Touch (Ranged)
2. Vampiric Touch (Melee) deals now 3d8 instead of 3d6 Necrotic damage.
3. Vampiric Touch (Ranged) has 30 feet range and deals 3d6 Necrotic Damage.
4. Recast cost Bonus Action instead of Action.
Blight
The Boneyard - Necromancy Spells Revised is a compact mod that rebalances spells from the Necromancy School to make them more useful. With 66 endorsements and 2,700 downloads, it's a niche pick for players who want improved necromancy gameplay. The author has abandoned the mod and marked it as free to take.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Niche but appreciated: 66 endorsements from a dedicated necromancy fanbase.
- Directly addresses a common complaint—necromancy spells feeling weak.
- Open for takeover: the 'free to take' tag means someone can pick up development.
⚠️ Cons
- Abandoned since November 2024—no updates or fixes for newer game patches.
- Small scope: only tweaks necromancy spells, so it won't touch other schools.
For Skyrim players who love necromancy builds and want a quick buff to those spells without overhauling the whole magic system. Skip if you're looking for a comprehensive magic rework or need active mod support.
💡 Beginner Tips
- Since the mod is abandoned, check the mod's comments section for any user-reported compatibility issues with your game version.
- Use a mod manager like Vortex or Mod Organizer 2 to easily enable/disable this mod if you run into conflicts.
- Pair this with other necromancy mods to see if the changes stack or conflict—test on a new save first.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- Eldritch Archlich
- Version
- 1.4
- Downloads
- 2,700
- Endorsements
- 66
- Category
- Spells
- Created
- 9/7/2024
- Updated
- 11/10/2024
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