Spell Tweaks

⭐ — (11 endorsements) 📥 381 downloads 📌 v1.00 📅 12/11/2023
⚪ Last updated 2023

By Sabrio204 · Spells

⬇ Download Mod Source: Nexus Mods 📅 Updated: 12/11/2023 📅 Created: 12/11/2023
⚠️ Install Order · 2 steps
1🛠️ BG3 Script Extender — BG3 Script Extender Download ↗
2🧩 Community Library — Community Library (Norbyte) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #18 of 234 Spells mods in this game by downloads

📋 About This Mod

Small tweaks, mostly to Paladin spells.

Just a bunch of homebrew tweaks for my personal use, mostly because I was annoyed Smite spells didn't get stronger when using higher spell slots, or that they competed with every concentration spell.

List of changes:

  • []Searing Smite: Concentration removed, but DoT effect now only lasts 3 turns. Upcasting the spell increases the DoT by 1d6 every 2 levels.

    []Thundering Smite: Upcasting the spell increases the damage by 1d6 every level.

    []Wrathful Smite: Concentration removed, but the fear effect only lasts 1 turn. Upcasting the spell increases the damage by 1d6 every level.

    []Blinding Smite: Concentration removed. Upcasting the spell increases the damage by 1d8 every level.

    []Staggering Smite: Concentration removed. Upcasting the spell increases the damage by 1d6 every level.

    []Branding Smite: Concentration removed. Upcasting the spell increases the damage by 1d6 every level.

These spells still deal less damage than a Divine Smite at the same level (except for maybe Searing Smite if the target doesn't save for 3 turns) and cannot be used on reaction (for crit-fishing).

  • []Divine Favor: Now lasts 10 turns (up from 3). Upcasting the spell increases the damage by 1d4 every 2 levels.

    []Crusader's Mantle: Starts at 2d4. Upcasting the spell increases the damage by 1d4 every 2 levels.

    []Elemental Weapon: Now gives 1d6 damage instead of 1d4, and affect your offhand weapon. Upcasting the spell increases the damage by 1d6 and the bonus to attack rools by +1 every 2 levels.

    []Compelled Duel: Now lasts 10 turns (up from 3). Upcasting the spell allows 1 more target per level.

    Optional module: 5e spells tweaks

    Only one spell for now.

    • Steel Wind Strike: Reworked. Rather than dealing 6d10 Force damage with a spell attack roll, you now attack every target for weapon damage + 2d10 Force damage using a weapon attack roll. Now affects 3 targets and is a 3rd level spell available to Ranger and Wizard. Each upcast increases the damage by 1d10 and the number of targets by 1.

    So as a level 5 spell it will deal 4d10 Force damage + Weapon damage to 5 targets, instead of 6d10 Force damage.

    Install using BG3 mod manager

📊 Mod Details

Game
Baldurs Gate 3 Mods
Author
Sabrio204
Version
1.00
Downloads
381
Endorsements
11
Category
Spells
Created
12/11/2023
Updated
12/11/2023

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