Safe Travel - Add New Levels to Vanilla

⭐ — (30 endorsements) 📥 818 downloads 📌 v1.0.0.1 📅 4/4/2026
🟡 Updated this year

By ForKiramay · Maps

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/4/2026 📅 Created: 4/4/2026
⚠️ Install Order · 2 steps
1🛠️ BG3 Script Extender — BG3 Script Extender Download ↗
2🧩 Community Library — Community Library (Norbyte) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #6 of 16 Maps mods in this game by downloads

📋 About This Mod

The Problem This Fixes

When a mod teleports you to a custom standalone level, BG3 thinks you've left the act permanently. The game immediately:

  • []Closes open quests as "abandoned" (Harpy Meal, Captured Goblin, Robbed Adventurer, Idol Theft, and more)

    []Kills NPCs outright (the Unfortunate Gnome literally dies via a scripted Die() call)

    []Can kill Shadowheart if she hasn't been recruited yet

    []Removes Minthara from the world if she's knocked out

    []Destroys your camp state

    []Forces the grove attack to resolve as a defeat if it's in progress

    []Triggers tiefling refugees to leave

    []Deactivates story goals that can never be reactivated

    All of this happens the instant the act level unloads, before you even finish loading into the custom level.

    The Fix

    SafeTravel overrides 14 vanilla Osiris goal files, adding a guard condition to every LevelUnloading handler that causes story damage.

    When a mod sets DB_TempDepart(1) before teleporting, all of these handlers are skipped.

    When the player returns and the fact is cleared, vanilla behavior resumes completely.

    Normal gameplay is never affected. The guard only activates when a mod explicitly sets it.

    Who This Is For

    Players: If a mod you use lists SafeTravel as a dependency, install it. That's it. You don't need to configure anything.

    Mod Authors: If your mod teleports players to a custom standalone level (not a level template embedded inside an act level), add SafeTravel as a dependency and wrap your teleports with two lines of Osiris. See the Mod Author Guide section below.


    What's Protected

    SafeTravel guards against every story-breaking LevelUnloading handler in the base game across all acts, including but not limited to:

    Act 1 (WLD_Main_A)

    • []Quest closures: Harpy Meal, Captured Goblin, Robbed Adventurer, Idol Theft

      []NPC deaths: Unfortunate Gnome, Bugbear Ninja, potentially Shadowheart

      []NPC removals: Minthara, gnome goblins

      []World state: Grove attack forced defeat, tiefling departure, druid attack progression, tavern burning

      []Goal completions: Orpheus Protection and several others deactivate early

      Act 2 (SCL_Main_A / INT_Main_A)

      • []Minthara removed from camp if not recruited

        []Pixie shield disabled, Selune ointment removed

        []Shadow curse tracking cleared

      • Camp night mode and CURRENTREGION flags

        Act 3 (BGO_Main_A / CTY_Main_A)

🤖 AI-enhanced — based on mod data

Safe Travel is a modder resource/dependency that fixes the long-standing issue of traveling between the base game and new modded levels without gamebreaking issues. It opens up new area possibilities for modders. With 30 endorsements and 818 downloads, it's a niche utility for mod creators.

✨ Key Features

Fixes the issue of traveling from the base game to new modded levels and back without gamebreaking issues.
Acts as a modder resource/dependency, enabling new area possibilities.
Last updated April 2026, indicating recent maintenance.

📊 Pros & Cons

✅ Pros

  • Solves a real problem for modders—travel between base and modded levels has been a headache for years.
  • Recent update (April 2026) shows the author is still active.
  • Small but present community (30 endorsements, 818 downloads) suggests it's trusted by those who need it.

⚠️ Cons

  • Only 30 endorsements, so it's a niche tool with limited proven track record.
  • As a dependency, it's useless on its own—you need mods that actually use it.
🎯 Is This For You?
For mod creators building custom levels who need a reliable way to connect them to the base game. Also for players who want to install mods that depend on Safe Travel. Skip if you're looking for gameplay content—this is a backend utility.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • If you're a modder, read the full description on the mod page—the truncated text here hints at more details.
  • Check if any mods you want require Safe Travel as a dependency before installing.
  • Since it's a resource, place it in your mods folder and let other mods reference it.

📊 Mod Details

Game
Baldurs Gate 3 Mods
Author
ForKiramay
Version
1.0.0.1
Downloads
818
Endorsements
30
Category
Maps
Created
4/4/2026
Updated
4/4/2026

🔧 How to Install Baldurs Gate 3 Mods

Download from Nexus.

📖 Full step-by-step install guide for Baldurs Gate 3 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Baldurs Gate 3 commands, item IDs, and more.

Keep browsing — more Baldurs Gate 3 mods await

📋 All Baldurs Gate 3 Mods 🏆 Top 25 📂 More Maps 👤 More by ForKiramay 🔎 Similar Mods 🌐 Best Maps (All Games) ⚠️ Fix Crashes & Errors 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods