Rogue Class Expansion
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🔍 Analysis
- 🏆 #377 of 557 Gameplay mods in this game by downloads
📋 About This Mod
Expanding Rogue class features and introducing a customizable Rogue Talents system, significantly boosting combat effectiveness and tactical flexibility while offering players richer character-building options.
This module enhances the Rogue class by expanding its core class features and introducing a customizable Rogue Talents system, significantly boosting combat effectiveness and tactical flexibility while offering players richer character-building options.
Chain Sneak Attack (Level 5)
After successfully landing a Sneak Attack, you may immediately make an additional attack as a Bonus Action or without expending an action. This additional attack can also trigger Sneak Attack.
Deadly Precision (Level 7)
Your weapon attacks deal additional damage equal to your Dexterity modifier.
Rogue Talents
Beginning at 2nd level, and every 4 levels thereafter (6th, 10th, 14th, 18th.), you may select one Rogue Talent. Each talent may only be chosen once.
Level 2 Talents
Deft Hands
Gain a +2 bonus to Sleight of Hand checks. You may attempt to disarm enemies of their weapons during combat.
Blade Master
When you Sneak Attack with a dagger, scimitar, shortsword, or handaxe, your Sneak Attack damage dice increase from d6 to d10.
Swift Shot
Gain a +3 bonus to Initiative rolls. However, you have disadvantage on melee weapon attack rolls. Additionally, when you successfully hit with a ranged attack, you may take the Hide action without expending an action.
Bleeding Attack
When you meet the conditions for Sneak Attack and hit, the target begins Bleeding. The bleeding target takes damage equal to the number of Sneak Attack dice (1 damage per die) at the start of each of its turns. Bleeding damage ignores the creature's damage reduction and can be removed by healing.
Rogue Resilience
When your hit points are reduced to 0, you immediately regain hit points equal to your character level.
Frightening Strike
When you meet the conditions for Sneak Attack and hit, the target becomes Frightened for 2 rounds.
Surefooted
You can move at full speed through difficult terrain, and jumping no longer requires a Bonus Action.
Powerful Assault
When you make an attack, you may choose to take a -2 penalty to the attack roll. If you do, you may reroll any damage die that rolls a 1 or 2.
Silver Tongue
You have advantage on Persuasion and Deception checks.
Level 6 Talents
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- dama10032
- Version
- 1
- Downloads
- 56
- Endorsements
- 2
- Category
- Gameplay
- Created
- 7/30/2026
- Updated
- 7/30/2026
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