Rebalance - Level 2 Spells
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.6% endorsement rate
- 🏆 #68 of 515 Gameplay mods in this game by downloads
📋 About This Mod
Rebalance Series
Attempt to rebalance all spells and cantrips to be more even in power.
-
[]Rebalance - Cantrips
[
]Rebalance - Level 1 Spells[]Rebalance - Level 2 Spells
[]Rebalance - Level 3 Spells
[]Rebalance - Level 4 Spells
[]Rebalance - Level 5 Spells
[]Rebalance - Level 6 Spells
[]Rebalance - Class Spells
[]Rebalance - Feats
[]Rebalance - Racials
[]Rebalance - Common Effects
[]Rebalance - Nerfs
[]Rebalance - Gear
Essential Series
Attempt to add missing pieces to the game.
-
[]Essential Feats
[]Essential Armor and Weapons
The goal of this mod is to improve Level 2 Spells that are rarely or never used and make them viable and potentially even competitive choices among the better spells of this rank. Spells that are considered top tier for the spell level will not be nerfed to accomplish this.
Even though I try to keep it balanced, the general power level increases to an extent. Some classes that have a very poor selection of spells will suddenly have a lot of useful spells and that indirectly increases their power, even if these spells aren't more powerful than other spells of the same level. As such you may want to use mods that increase the difficulty.
Recommendations
-
[]Consider using mods that increase difficulty, like Tactician Plus, which allows you to adjust enemy health based on how many power-increasing mods you have
[]Do not overdo buffing/camp casting (less concentration allows it, but if you overdo it you spend literal hours buffing during a playthrough)
[]While enemies also benefit from the reworked spells, you will generally benefit more
[]Only my Rebalance - Nerfs mod makes the player weaker
[]Have fun
General Changes
There is little general changes as every spell has been treated seperately trying to improve them not just in power but also in a creative way where possible. However, many spells can be improved by merely removing their concentration requirement
-
[]Consider using mods that increase difficulty, like Tactician Plus, which allows you to adjust enemy health based on how many power-increasing mods you have
-
[]Essential Feats
Rebalances rarely used level 2 spells to be more useful without nerfing the good ones. For players who want more viable spell options. Stands out for its targeted approach and high download count.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge download count (218,698) shows it's a popular choice.
- 1,212 endorsements indicate a solid user base.
- Targeted rebalance: only buffs weak spells, so no risk of nerfing favorites.
⚠️ Cons
- Only covers level 2 spells, so other spell levels are untouched.
- No detailed patch notes provided, so you'll need to test changes in-game.
For players who feel level 2 spells are underwhelming and want more variety in combat. Skip if you're happy with the current spell balance or want changes across all levels.
💡 Beginner Tips
- Check the mod's page for any compatibility notes before installing.
- Test the rebalanced spells in a low-stakes fight to see how they feel.
- If you use other spell mods, load this one after them to ensure changes apply.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- Syrchalis
- Version
- 1.1.13
- Downloads
- 218,698
- Endorsements
- 1,212
- Category
- Gameplay
- Created
- 12/20/2023
- Updated
- 5/18/2026
🔧 How to Install Baldurs Gate 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Baldurs Gate 3 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Baldurs Gate 3 commands, item IDs, and more.
Keep browsing — more Baldurs Gate 3 mods await